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-rw-r--r--wwb/src/main.rs3
1 files changed, 2 insertions, 1 deletions
diff --git a/wwb/src/main.rs b/wwb/src/main.rs
index 952c80f..a7b1aa7 100644
--- a/wwb/src/main.rs
+++ b/wwb/src/main.rs
@@ -106,7 +106,7 @@ fn game_loop(game: &mut Game, path: &str, do_save: &AtomicBool) {
loop {
game.turn_count += 1;
- // This will probably not work properly when the turn count goes above 2^32 on a 32-bit machine and 3^64 on a 64-bit machine.
+ // This will probably not work properly when the turn count goes above 2^32 on a 32-bit machine and 2^64 on a 64-bit machine.
let current_player_number = game.turn_count as usize % PLAYER_COUNT;
let mut current_space = game.players[current_player_number].current_space;
@@ -140,6 +140,7 @@ fn game_loop(game: &mut Game, path: &str, do_save: &AtomicBool) {
number_to_pretty_string(game.turn_count)
);
game.players[current_player_number].high_score = current_space;
+ save_game(game, path);
}
let mut collision = false;