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-rw-r--r--python/MCTS.py9
1 files changed, 0 insertions, 9 deletions
diff --git a/python/MCTS.py b/python/MCTS.py
index ec6e6c1..6c71ba9 100644
--- a/python/MCTS.py
+++ b/python/MCTS.py
@@ -1,10 +1,6 @@
import math
from copy import deepcopy
-<<<<<<< HEAD
from time import perf_counter
-=======
-from time import clock
->>>>>>> f6e623d... change base???
from random import choice
from GameState import GameState
@@ -139,13 +135,8 @@ class MCTSGameController(GameController):
self.root_node = MCTSNode(state)
iterations = 0
-<<<<<<< HEAD
start_time = perf_counter()
while perf_counter() < start_time + time_allowed:
-=======
- start_time = clock()
- while clock() < start_time + time_allowed:
->>>>>>> f6e623d... change base???
node = self.select()
if node.pending_moves != set():