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from random import *
import collections
from Algorithm import *
from Board import *
from Nodes import *
class DotsNBoxes: # A class for managing the moves made by the human and the computer
def __init__(self, Board_Xdim, Board_Ydim, Ply_num):
currentState = Game([], Board_Xdim, Board_Ydim)
currentState.Initiate()
self.State = Thing(currentState)
self.Ply_num = Ply_num
self.Score = 0
def Human(self): # Defining the Human player and his actions/Choices
self.State.Draw()
# HumanX = int(input("Please enter the 'X' coordinate of your choice (an integer such as 4): "))
# HumanY = int(input("Please enter the 'Y' coordinate of your choice (an integer such as 4): "))
# if (HumanX, HumanY) not in self.State.children:
# self.State.Make(HumanX, HumanY, False)
# self.State = self.State.children[(HumanX, HumanY)]
# else:
# self.State = self.State.children[(HumanX, HumanY)]
move = Algo.miniMax(self.State, 2)
self.State = self.State.children[(move[0], move[1])]
print("AI selected the following coordinates to play:\n" + "(" ,str(move[0]), ", " + str(move[1]), ")", end = "\n\n")
print("Current Score =====>> Your Score - AI Score = " + str(self.State.CurrentScore), end = "\n\n\n")
if len(self.State.children) == 0:
self.State.Draw()
self.Evaluation()
return
self.Computer()
def Computer(self): # Defining the Computer player and its actions/Choices
self.State.Draw()
move = Algo.miniMax(self.State, 3)
self.State = self.State.children[(move[0], move[1])]
print("AI2 selected the following coordinates to play:\n" + "(" ,str(move[0]), ", " + str(move[1]), ")", end = "\n\n")
print("Current Score =====>> Your Score - AI Score = " + str(self.State.CurrentScore), end = "\n\n\n")
if len(self.State.children) == 0:
self.State.Draw()
self.Evaluation()
return
self.Human()
def Evaluation(self): # Evaluation function for taking care of the final scores
print("Stop this Madness!!!\n")
if self.State.CurrentScore > 0:
print("You won you crazy little unicorn!! You are the new hope for the mankind!" + str(self.State.CurrentScore))
exit()
elif self.State.CurrentScore < 0:
print("!!! Inevitable Doom!!! You were crushed by the AI!! "+ str(self.State.CurrentScore))
exit()
else:
print("Draw! Well Congratulations! you are as smart as the AI!")
exit()
def start(self):
self.Human()
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