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author | unknown <paulx161@umn.edu> | 2021-02-03 14:22:28 -0600 |
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committer | unknown <paulx161@umn.edu> | 2021-02-03 14:22:28 -0600 |
commit | 9b83919815f6a6ce5d73da1c28483970d0ca5589 (patch) | |
tree | 4558864445dccc1605e5315e0bb11c46d2018da1 /dev/MinGfx/docs/html/classmingfx_1_1_point3.html | |
parent | Added worksheet and support code for assignment 2 (diff) | |
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added dev/MinGfx/
Diffstat (limited to 'dev/MinGfx/docs/html/classmingfx_1_1_point3.html')
-rw-r--r-- | dev/MinGfx/docs/html/classmingfx_1_1_point3.html | 795 |
1 files changed, 795 insertions, 0 deletions
diff --git a/dev/MinGfx/docs/html/classmingfx_1_1_point3.html b/dev/MinGfx/docs/html/classmingfx_1_1_point3.html new file mode 100644 index 0000000..2166d0e --- /dev/null +++ b/dev/MinGfx/docs/html/classmingfx_1_1_point3.html @@ -0,0 +1,795 @@ +<!-- HTML header for doxygen 1.8.9.1--> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<meta http-equiv="X-UA-Compatible" content="IE=9"/> +<meta name="generator" content="Doxygen 1.9.1"/> +<title>MinGfx Toolkit: mingfx::Point3 Class Reference</title> +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="dynsections.js"></script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/searchdata.js"></script> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/x-mathjax-config"> + MathJax.Hub.Config({ + extensions: ["tex2jax.js"], + jax: ["input/TeX","output/HTML-CSS"], +}); +</script> +<script type="text/javascript" async="async" src="http://cdn.mathjax.org/mathjax/latest/MathJax.js"></script> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +<link href="customdoxygen.css" rel="stylesheet" type="text/css"/> +</head> +<body> +<div id="top"><!-- do not remove this div, it is closed by doxygen! --> +<div id="titlearea"> +<table cellspacing="0" cellpadding="0"> + <tbody> + <tr style="height: 56px;"> + <td style="padding-left: 0.5em;"> + <div id="projectname">MinGfx Toolkit +  <span id="projectnumber">1.0</span> + </div> + <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div> + </td> + </tr> + </tbody> +</table> +</div> +<!-- end header part --> +<!-- Generated by Doxygen 1.9.1 --> +<script type="text/javascript"> +/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ +var searchBox = new SearchBox("searchBox", "search",false,'Search','.html'); +/* @license-end */ +</script> +<script type="text/javascript" src="menudata.js"></script> +<script type="text/javascript" src="menu.js"></script> +<script type="text/javascript"> +/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ +$(function() { + initMenu('',true,false,'search.php','Search'); + $(document).ready(function() { init_search(); }); +}); +/* @license-end */</script> +<div id="main-nav"></div> +<!-- window showing the filter options --> +<div id="MSearchSelectWindow" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + onkeydown="return searchBox.OnSearchSelectKey(event)"> +</div> + +<!-- iframe showing the search results (closed by default) --> +<div id="MSearchResultsWindow"> +<iframe src="javascript:void(0)" frameborder="0" + name="MSearchResults" id="MSearchResults"> +</iframe> +</div> + +<div id="nav-path" class="navpath"> + <ul> +<li class="navelem"><a class="el" href="namespacemingfx.html">mingfx</a></li><li class="navelem"><a class="el" href="classmingfx_1_1_point3.html">Point3</a></li> </ul> +</div> +</div><!-- top --> +<div class="header"> + <div class="summary"> +<a href="#pub-methods">Public Member Functions</a> | +<a href="#pub-static-methods">Static Public Member Functions</a> | +<a href="classmingfx_1_1_point3-members.html">List of all members</a> </div> + <div class="headertitle"> +<div class="title">mingfx::Point3 Class Reference</div> </div> +</div><!--header--> +<div class="contents"> +<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> +<div class="textblock"><p>A 3D Point with floating point coordinates, used for storing vertices and all sorts of other 3D graphics operations. </p> +<p>Point3s can be transformed by a <a class="el" href="classmingfx_1_1_matrix4.html" title="A 4x4 transformation matrix stored internally as an array of floats in column-major order so as to be...">Matrix4</a>. Example: </p><div class="fragment"><div class="line"><a class="code" href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">Point3</a> a(0,0,1);</div> +<div class="line">std::cout << a << std::endl;</div> +<div class="line"> </div> +<div class="line">Matrix4 M = <a class="code" href="classmingfx_1_1_matrix4.html#ae82bab81df82dc03f5eb11e74ba1dd84">Matrix4::Translation</a>(Vector3(0,0,-1));</div> +<div class="line"><a class="code" href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">Point3</a> b = M * a;</div> +<div class="line">std::cout << b << std::endl;</div> +<div class="line"> </div> +<div class="line"><span class="comment">// you can access the individual components of the point in two ways:</span></div> +<div class="line"><a class="code" href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">Point3</a> p(1,2,3);</div> +<div class="line"><span class="keywordtype">float</span> option1 = p.x();</div> +<div class="line"><span class="keywordtype">float</span> option2 = p[0];</div> +<div class="line"> </div> +<div class="line"><span class="comment">// to set an individual component of the point use the [] operator:</span></div> +<div class="line"><a class="code" href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">Point3</a> p2;</div> +<div class="line">p2[0] = 0.4;</div> +<div class="line">p2[1] = 1.2;</div> +<div class="line">p2[2] = 3.1;</div> +<div class="ttc" id="aclassmingfx_1_1_matrix4_html_ae82bab81df82dc03f5eb11e74ba1dd84"><div class="ttname"><a href="classmingfx_1_1_matrix4.html#ae82bab81df82dc03f5eb11e74ba1dd84">mingfx::Matrix4::Translation</a></div><div class="ttdeci">static Matrix4 Translation(const Vector3 &v)</div><div class="ttdoc">Returns the translation matrix described by the vector.</div></div> +<div class="ttc" id="aclassmingfx_1_1_point3_html_ae8ab322852c24c6e03bed03cac443664"><div class="ttname"><a href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">mingfx::Point3::Point3</a></div><div class="ttdeci">Point3()</div><div class="ttdoc">Default point at the origin.</div></div> +</div><!-- fragment --> +<p class="definition">Definition at line <a class="el" href="point3_8h_source.html#l00052">52</a> of file <a class="el" href="point3_8h_source.html">point3.h</a>.</p> +</div> +<p><code>#include <<a class="el" href="point3_8h_source.html">point3.h</a>></code></p> +<table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> +Public Member Functions</h2></td></tr> +<tr class="memitem:ae8ab322852c24c6e03bed03cac443664"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">Point3</a> ()</td></tr> +<tr class="memdesc:ae8ab322852c24c6e03bed03cac443664"><td class="mdescLeft"> </td><td class="mdescRight">Default point at the origin. <a href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">More...</a><br /></td></tr> +<tr class="separator:ae8ab322852c24c6e03bed03cac443664"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a29d113f0fa37fa04a642817c680fe953"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a29d113f0fa37fa04a642817c680fe953">Point3</a> (float <a class="el" href="classmingfx_1_1_point3.html#ac409e3213620b80c868245c1f6a6eea5">x</a>, float <a class="el" href="classmingfx_1_1_point3.html#a0757315cd84f91879021d7afe18e0545">y</a>, float <a class="el" href="classmingfx_1_1_point3.html#ac463e3a3ec3edd02c86505ea6400d8e6">z</a>)</td></tr> +<tr class="memdesc:a29d113f0fa37fa04a642817c680fe953"><td class="mdescLeft"> </td><td class="mdescRight">Constructs a point given (x,y,z,1), where the 1 comes from the use of homogeneous coordinates in computer graphics. <a href="classmingfx_1_1_point3.html#a29d113f0fa37fa04a642817c680fe953">More...</a><br /></td></tr> +<tr class="separator:a29d113f0fa37fa04a642817c680fe953"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a062caf579ef643b25129cc35b3dbe756"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a062caf579ef643b25129cc35b3dbe756">Point3</a> (float *p)</td></tr> +<tr class="memdesc:a062caf579ef643b25129cc35b3dbe756"><td class="mdescLeft"> </td><td class="mdescRight">Constructs a point given a pointer to x,y,z data. <a href="classmingfx_1_1_point3.html#a062caf579ef643b25129cc35b3dbe756">More...</a><br /></td></tr> +<tr class="separator:a062caf579ef643b25129cc35b3dbe756"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a23534a1ce3d4466c303b9205bd21cd97"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a23534a1ce3d4466c303b9205bd21cd97">Point3</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &p)</td></tr> +<tr class="memdesc:a23534a1ce3d4466c303b9205bd21cd97"><td class="mdescLeft"> </td><td class="mdescRight">Copy constructor for point. <a href="classmingfx_1_1_point3.html#a23534a1ce3d4466c303b9205bd21cd97">More...</a><br /></td></tr> +<tr class="separator:a23534a1ce3d4466c303b9205bd21cd97"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:aa55aef76986cc7424c2a535d6fd1ab7a"><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#aa55aef76986cc7424c2a535d6fd1ab7a">~Point3</a> ()</td></tr> +<tr class="memdesc:aa55aef76986cc7424c2a535d6fd1ab7a"><td class="mdescLeft"> </td><td class="mdescRight">Point destructor. <a href="classmingfx_1_1_point3.html#aa55aef76986cc7424c2a535d6fd1ab7a">More...</a><br /></td></tr> +<tr class="separator:aa55aef76986cc7424c2a535d6fd1ab7a"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ab22d5cc4631f26274ada550c90d39699"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#ab22d5cc4631f26274ada550c90d39699">operator==</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &p) const</td></tr> +<tr class="memdesc:ab22d5cc4631f26274ada550c90d39699"><td class="mdescLeft"> </td><td class="mdescRight">Check for "equality", taking floating point imprecision into account. <a href="classmingfx_1_1_point3.html#ab22d5cc4631f26274ada550c90d39699">More...</a><br /></td></tr> +<tr class="separator:ab22d5cc4631f26274ada550c90d39699"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:acccf9d3fca27174c18ada3b33209c71e"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#acccf9d3fca27174c18ada3b33209c71e">operator!=</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &p) const</td></tr> +<tr class="memdesc:acccf9d3fca27174c18ada3b33209c71e"><td class="mdescLeft"> </td><td class="mdescRight">Check for "inequality", taking floating point imprecision into account. <a href="classmingfx_1_1_point3.html#acccf9d3fca27174c18ada3b33209c71e">More...</a><br /></td></tr> +<tr class="separator:acccf9d3fca27174c18ada3b33209c71e"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a8e54b18bfaa39f4b7048b85c9ca43c3d"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a8e54b18bfaa39f4b7048b85c9ca43c3d">operator=</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &p)</td></tr> +<tr class="memdesc:a8e54b18bfaa39f4b7048b85c9ca43c3d"><td class="mdescLeft"> </td><td class="mdescRight">Assignment operator. <a href="classmingfx_1_1_point3.html#a8e54b18bfaa39f4b7048b85c9ca43c3d">More...</a><br /></td></tr> +<tr class="separator:a8e54b18bfaa39f4b7048b85c9ca43c3d"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a3a586db5b58d5f1fdaddb1e33e84d566"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a3a586db5b58d5f1fdaddb1e33e84d566">operator[]</a> (const int i) const</td></tr> +<tr class="memdesc:a3a586db5b58d5f1fdaddb1e33e84d566"><td class="mdescLeft"> </td><td class="mdescRight">Read only access to the ith coordinate of the point. <a href="classmingfx_1_1_point3.html#a3a586db5b58d5f1fdaddb1e33e84d566">More...</a><br /></td></tr> +<tr class="separator:a3a586db5b58d5f1fdaddb1e33e84d566"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a790468d68b6d957b22959f9078f85c3e"><td class="memItemLeft" align="right" valign="top">float & </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a790468d68b6d957b22959f9078f85c3e">operator[]</a> (const int i)</td></tr> +<tr class="memdesc:a790468d68b6d957b22959f9078f85c3e"><td class="mdescLeft"> </td><td class="mdescRight">Returns a reference to the ith coordinate of the point. Use this accessor if you wish to set the coordinate rather than just request its value. Example: <a href="classmingfx_1_1_point3.html#a790468d68b6d957b22959f9078f85c3e">More...</a><br /></td></tr> +<tr class="separator:a790468d68b6d957b22959f9078f85c3e"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ac409e3213620b80c868245c1f6a6eea5"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#ac409e3213620b80c868245c1f6a6eea5">x</a> () const</td></tr> +<tr class="memdesc:ac409e3213620b80c868245c1f6a6eea5"><td class="mdescLeft"> </td><td class="mdescRight">Read only access to the x coordinate. Can also use my_point[0]. Use the my_point[0] = 1.0; form if you need to set the value. <a href="classmingfx_1_1_point3.html#ac409e3213620b80c868245c1f6a6eea5">More...</a><br /></td></tr> +<tr class="separator:ac409e3213620b80c868245c1f6a6eea5"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a0757315cd84f91879021d7afe18e0545"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a0757315cd84f91879021d7afe18e0545">y</a> () const</td></tr> +<tr class="memdesc:a0757315cd84f91879021d7afe18e0545"><td class="mdescLeft"> </td><td class="mdescRight">Read only access to the y coordinate. Can also use my_point[1]. Use the my_point[1] = 1.0; form if you need to set the value. <a href="classmingfx_1_1_point3.html#a0757315cd84f91879021d7afe18e0545">More...</a><br /></td></tr> +<tr class="separator:a0757315cd84f91879021d7afe18e0545"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ac463e3a3ec3edd02c86505ea6400d8e6"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#ac463e3a3ec3edd02c86505ea6400d8e6">z</a> () const</td></tr> +<tr class="memdesc:ac463e3a3ec3edd02c86505ea6400d8e6"><td class="mdescLeft"> </td><td class="mdescRight">Read only access to the z coordinate. Can also use my_point[2]. Use the my_point[2] = 1.0; form if you need to set the value. <a href="classmingfx_1_1_point3.html#ac463e3a3ec3edd02c86505ea6400d8e6">More...</a><br /></td></tr> +<tr class="separator:ac463e3a3ec3edd02c86505ea6400d8e6"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:abbf85b5749b37869f4c1b98443ebbd9e"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#abbf85b5749b37869f4c1b98443ebbd9e">w</a> () const</td></tr> +<tr class="memdesc:abbf85b5749b37869f4c1b98443ebbd9e"><td class="mdescLeft"> </td><td class="mdescRight">In homogeneous coordinates, the w coordinate for all points is 1.0. <a href="classmingfx_1_1_point3.html#abbf85b5749b37869f4c1b98443ebbd9e">More...</a><br /></td></tr> +<tr class="separator:abbf85b5749b37869f4c1b98443ebbd9e"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:af0557bdc07452cf335e2b7e04fc0aa3c"><td class="memItemLeft" align="right" valign="top">const float * </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#af0557bdc07452cf335e2b7e04fc0aa3c">value_ptr</a> () const</td></tr> +<tr class="memdesc:af0557bdc07452cf335e2b7e04fc0aa3c"><td class="mdescLeft"> </td><td class="mdescRight">Returns a const pointer to the raw data array. <a href="classmingfx_1_1_point3.html#af0557bdc07452cf335e2b7e04fc0aa3c">More...</a><br /></td></tr> +<tr class="separator:af0557bdc07452cf335e2b7e04fc0aa3c"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a228a1f3754b8ee82b9bb148ce183fc5b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a228a1f3754b8ee82b9bb148ce183fc5b">Lerp</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &b, float alpha) const</td></tr> +<tr class="memdesc:a228a1f3754b8ee82b9bb148ce183fc5b"><td class="mdescLeft"> </td><td class="mdescRight">Linear interpolation between this point and another. Alpha=0.0 returns this point, and alpha=1.0 returns the other point, other values blend between the two. <a href="classmingfx_1_1_point3.html#a228a1f3754b8ee82b9bb148ce183fc5b">More...</a><br /></td></tr> +<tr class="separator:a228a1f3754b8ee82b9bb148ce183fc5b"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:af554773b2d7f4492a0727e8e42efe002"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#af554773b2d7f4492a0727e8e42efe002">DistanceToPlane</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &plane_origin, const <a class="el" href="classmingfx_1_1_vector3.html">Vector3</a> &plane_normal)</td></tr> +<tr class="memdesc:af554773b2d7f4492a0727e8e42efe002"><td class="mdescLeft"> </td><td class="mdescRight">Returns the shortest (i.e., perpendicular) distance from this point to a plane defined by a point and a normal. <a href="classmingfx_1_1_point3.html#af554773b2d7f4492a0727e8e42efe002">More...</a><br /></td></tr> +<tr class="separator:af554773b2d7f4492a0727e8e42efe002"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ae31d5f91a03fabdf72b2fa54e177b743"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#ae31d5f91a03fabdf72b2fa54e177b743">ClosestPointOnPlane</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &plane_origin, const <a class="el" href="classmingfx_1_1_vector3.html">Vector3</a> &plane_normal)</td></tr> +<tr class="memdesc:ae31d5f91a03fabdf72b2fa54e177b743"><td class="mdescLeft"> </td><td class="mdescRight">Returns the perpendicular projection of this point onto a plane defined by a point and a normal. <a href="classmingfx_1_1_point3.html#ae31d5f91a03fabdf72b2fa54e177b743">More...</a><br /></td></tr> +<tr class="separator:ae31d5f91a03fabdf72b2fa54e177b743"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a9dd5396f53b7006ec4cb63abffd90a7c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a9dd5396f53b7006ec4cb63abffd90a7c">ClosestPoint</a> (const std::vector< <a class="el" href="classmingfx_1_1_point3.html">Point3</a> > &point_list)</td></tr> +<tr class="memdesc:a9dd5396f53b7006ec4cb63abffd90a7c"><td class="mdescLeft"> </td><td class="mdescRight">Given a list of points, returns the closest in the last to the current point. <a href="classmingfx_1_1_point3.html#a9dd5396f53b7006ec4cb63abffd90a7c">More...</a><br /></td></tr> +<tr class="separator:a9dd5396f53b7006ec4cb63abffd90a7c"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a> +Static Public Member Functions</h2></td></tr> +<tr class="memitem:aecb7c3137356cd4470851c54a47c7930"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#aecb7c3137356cd4470851c54a47c7930">Origin</a> ()</td></tr> +<tr class="memdesc:aecb7c3137356cd4470851c54a47c7930"><td class="mdescLeft"> </td><td class="mdescRight">(0,0,0) - a shortcut for a special point that is frequently needed <a href="classmingfx_1_1_point3.html#aecb7c3137356cd4470851c54a47c7930">More...</a><br /></td></tr> +<tr class="separator:aecb7c3137356cd4470851c54a47c7930"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a9983b62979f9ac5a11efea08d9d283ed"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a9983b62979f9ac5a11efea08d9d283ed">Zero</a> ()</td></tr> +<tr class="memdesc:a9983b62979f9ac5a11efea08d9d283ed"><td class="mdescLeft"> </td><td class="mdescRight">(0,0,0) - a shortcut for a special point that is frequently needed <a href="classmingfx_1_1_point3.html#a9983b62979f9ac5a11efea08d9d283ed">More...</a><br /></td></tr> +<tr class="separator:a9983b62979f9ac5a11efea08d9d283ed"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a2cfcbefe652720779e0d7beff1c86ece"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a2cfcbefe652720779e0d7beff1c86ece">One</a> ()</td></tr> +<tr class="memdesc:a2cfcbefe652720779e0d7beff1c86ece"><td class="mdescLeft"> </td><td class="mdescRight">(1,1,1) - a shortcut for a special point that is frequently needed <a href="classmingfx_1_1_point3.html#a2cfcbefe652720779e0d7beff1c86ece">More...</a><br /></td></tr> +<tr class="separator:a2cfcbefe652720779e0d7beff1c86ece"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a206691c31872e537eefbf897603dba74"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classmingfx_1_1_point3.html">Point3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_point3.html#a206691c31872e537eefbf897603dba74">Lerp</a> (const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &a, const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> &b, float alpha)</td></tr> +<tr class="memdesc:a206691c31872e537eefbf897603dba74"><td class="mdescLeft"> </td><td class="mdescRight">Linear interpolation between two points. Alpha=0.0 returns 'a' and alpha=1.0 returns 'b', other values blend between the two. <a href="classmingfx_1_1_point3.html#a206691c31872e537eefbf897603dba74">More...</a><br /></td></tr> +<tr class="separator:a206691c31872e537eefbf897603dba74"><td class="memSeparator" colspan="2"> </td></tr> +</table> +<h2 class="groupheader">Constructor & Destructor Documentation</h2> +<a id="ae8ab322852c24c6e03bed03cac443664"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ae8ab322852c24c6e03bed03cac443664">◆ </a></span>Point3() <span class="overload">[1/4]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">mingfx::Point3::Point3 </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Default point at the origin. </p> + +</div> +</div> +<a id="a29d113f0fa37fa04a642817c680fe953"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a29d113f0fa37fa04a642817c680fe953">◆ </a></span>Point3() <span class="overload">[2/4]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">mingfx::Point3::Point3 </td> + <td>(</td> + <td class="paramtype">float </td> + <td class="paramname"><em>x</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"><em>y</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"><em>z</em> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Constructs a point given (x,y,z,1), where the 1 comes from the use of homogeneous coordinates in computer graphics. </p> + +</div> +</div> +<a id="a062caf579ef643b25129cc35b3dbe756"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a062caf579ef643b25129cc35b3dbe756">◆ </a></span>Point3() <span class="overload">[3/4]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">mingfx::Point3::Point3 </td> + <td>(</td> + <td class="paramtype">float * </td> + <td class="paramname"><em>p</em></td><td>)</td> + <td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Constructs a point given a pointer to x,y,z data. </p> + +</div> +</div> +<a id="a23534a1ce3d4466c303b9205bd21cd97"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a23534a1ce3d4466c303b9205bd21cd97">◆ </a></span>Point3() <span class="overload">[4/4]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">mingfx::Point3::Point3 </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>p</em></td><td>)</td> + <td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Copy constructor for point. </p> + +</div> +</div> +<a id="aa55aef76986cc7424c2a535d6fd1ab7a"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aa55aef76986cc7424c2a535d6fd1ab7a">◆ </a></span>~Point3()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">virtual mingfx::Point3::~Point3 </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">virtual</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>Point destructor. </p> + +</div> +</div> +<h2 class="groupheader">Member Function Documentation</h2> +<a id="a9dd5396f53b7006ec4cb63abffd90a7c"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a9dd5396f53b7006ec4cb63abffd90a7c">◆ </a></span>ClosestPoint()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> mingfx::Point3::ClosestPoint </td> + <td>(</td> + <td class="paramtype">const std::vector< <a class="el" href="classmingfx_1_1_point3.html">Point3</a> > & </td> + <td class="paramname"><em>point_list</em></td><td>)</td> + <td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Given a list of points, returns the closest in the last to the current point. </p> + +</div> +</div> +<a id="ae31d5f91a03fabdf72b2fa54e177b743"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ae31d5f91a03fabdf72b2fa54e177b743">◆ </a></span>ClosestPointOnPlane()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> mingfx::Point3::ClosestPointOnPlane </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>plane_origin</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector3.html">Vector3</a> & </td> + <td class="paramname"><em>plane_normal</em> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Returns the perpendicular projection of this point onto a plane defined by a point and a normal. </p> + +</div> +</div> +<a id="af554773b2d7f4492a0727e8e42efe002"></a> +<h2 class="memtitle"><span class="permalink"><a href="#af554773b2d7f4492a0727e8e42efe002">◆ </a></span>DistanceToPlane()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float mingfx::Point3::DistanceToPlane </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>plane_origin</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector3.html">Vector3</a> & </td> + <td class="paramname"><em>plane_normal</em> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Returns the shortest (i.e., perpendicular) distance from this point to a plane defined by a point and a normal. </p> + +</div> +</div> +<a id="a206691c31872e537eefbf897603dba74"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a206691c31872e537eefbf897603dba74">◆ </a></span>Lerp() <span class="overload">[1/2]</span></h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">static <a class="el" href="classmingfx_1_1_point3.html">Point3</a> mingfx::Point3::Lerp </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>a</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>b</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"><em>alpha</em> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">static</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>Linear interpolation between two points. Alpha=0.0 returns 'a' and alpha=1.0 returns 'b', other values blend between the two. </p> + +</div> +</div> +<a id="a228a1f3754b8ee82b9bb148ce183fc5b"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a228a1f3754b8ee82b9bb148ce183fc5b">◆ </a></span>Lerp() <span class="overload">[2/2]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classmingfx_1_1_point3.html">Point3</a> mingfx::Point3::Lerp </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>b</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"><em>alpha</em> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td> const</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Linear interpolation between this point and another. Alpha=0.0 returns this point, and alpha=1.0 returns the other point, other values blend between the two. </p> + +</div> +</div> +<a id="a2cfcbefe652720779e0d7beff1c86ece"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a2cfcbefe652720779e0d7beff1c86ece">◆ </a></span>One()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">static const <a class="el" href="classmingfx_1_1_point3.html">Point3</a>& mingfx::Point3::One </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">static</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>(1,1,1) - a shortcut for a special point that is frequently needed </p> + +</div> +</div> +<a id="acccf9d3fca27174c18ada3b33209c71e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#acccf9d3fca27174c18ada3b33209c71e">◆ </a></span>operator!=()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">bool mingfx::Point3::operator!= </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>p</em></td><td>)</td> + <td> const</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Check for "inequality", taking floating point imprecision into account. </p> + +</div> +</div> +<a id="a8e54b18bfaa39f4b7048b85c9ca43c3d"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a8e54b18bfaa39f4b7048b85c9ca43c3d">◆ </a></span>operator=()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classmingfx_1_1_point3.html">Point3</a>& mingfx::Point3::operator= </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>p</em></td><td>)</td> + <td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Assignment operator. </p> + +</div> +</div> +<a id="ab22d5cc4631f26274ada550c90d39699"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ab22d5cc4631f26274ada550c90d39699">◆ </a></span>operator==()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">bool mingfx::Point3::operator== </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classmingfx_1_1_point3.html">Point3</a> & </td> + <td class="paramname"><em>p</em></td><td>)</td> + <td> const</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Check for "equality", taking floating point imprecision into account. </p> + +</div> +</div> +<a id="a790468d68b6d957b22959f9078f85c3e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a790468d68b6d957b22959f9078f85c3e">◆ </a></span>operator[]() <span class="overload">[1/2]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float& mingfx::Point3::operator[] </td> + <td>(</td> + <td class="paramtype">const int </td> + <td class="paramname"><em>i</em></td><td>)</td> + <td></td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Returns a reference to the ith coordinate of the point. Use this accessor if you wish to set the coordinate rather than just request its value. Example: </p> +<div class="fragment"><div class="line"><a class="code" href="classmingfx_1_1_point3.html#ae8ab322852c24c6e03bed03cac443664">Point3</a> a;</div> +<div class="line">a[0] = 5.0; <span class="comment">// set the x-coordinate of the point</span></div> +</div><!-- fragment --> +</div> +</div> +<a id="a3a586db5b58d5f1fdaddb1e33e84d566"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a3a586db5b58d5f1fdaddb1e33e84d566">◆ </a></span>operator[]() <span class="overload">[2/2]</span></h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float mingfx::Point3::operator[] </td> + <td>(</td> + <td class="paramtype">const int </td> + <td class="paramname"><em>i</em></td><td>)</td> + <td> const</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Read only access to the ith coordinate of the point. </p> + +</div> +</div> +<a id="aecb7c3137356cd4470851c54a47c7930"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aecb7c3137356cd4470851c54a47c7930">◆ </a></span>Origin()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">static const <a class="el" href="classmingfx_1_1_point3.html">Point3</a>& mingfx::Point3::Origin </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">static</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>(0,0,0) - a shortcut for a special point that is frequently needed </p> + +</div> +</div> +<a id="af0557bdc07452cf335e2b7e04fc0aa3c"></a> +<h2 class="memtitle"><span class="permalink"><a href="#af0557bdc07452cf335e2b7e04fc0aa3c">◆ </a></span>value_ptr()</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">const float* mingfx::Point3::value_ptr </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td> const</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Returns a const pointer to the raw data array. </p> + +</div> +</div> +<a id="abbf85b5749b37869f4c1b98443ebbd9e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#abbf85b5749b37869f4c1b98443ebbd9e">◆ </a></span>w()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">float mingfx::Point3::w </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td> const</td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">inline</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>In homogeneous coordinates, the w coordinate for all points is 1.0. </p> + +<p class="definition">Definition at line <a class="el" href="point3_8h_source.html#l00104">104</a> of file <a class="el" href="point3_8h_source.html">point3.h</a>.</p> + +</div> +</div> +<a id="ac409e3213620b80c868245c1f6a6eea5"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ac409e3213620b80c868245c1f6a6eea5">◆ </a></span>x()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">float mingfx::Point3::x </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td> const</td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">inline</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>Read only access to the x coordinate. Can also use my_point[0]. Use the my_point[0] = 1.0; form if you need to set the value. </p> + +<p class="definition">Definition at line <a class="el" href="point3_8h_source.html#l00093">93</a> of file <a class="el" href="point3_8h_source.html">point3.h</a>.</p> + +</div> +</div> +<a id="a0757315cd84f91879021d7afe18e0545"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a0757315cd84f91879021d7afe18e0545">◆ </a></span>y()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">float mingfx::Point3::y </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td> const</td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">inline</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>Read only access to the y coordinate. Can also use my_point[1]. Use the my_point[1] = 1.0; form if you need to set the value. </p> + +<p class="definition">Definition at line <a class="el" href="point3_8h_source.html#l00097">97</a> of file <a class="el" href="point3_8h_source.html">point3.h</a>.</p> + +</div> +</div> +<a id="ac463e3a3ec3edd02c86505ea6400d8e6"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ac463e3a3ec3edd02c86505ea6400d8e6">◆ </a></span>z()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">float mingfx::Point3::z </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td> const</td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">inline</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>Read only access to the z coordinate. Can also use my_point[2]. Use the my_point[2] = 1.0; form if you need to set the value. </p> + +<p class="definition">Definition at line <a class="el" href="point3_8h_source.html#l00101">101</a> of file <a class="el" href="point3_8h_source.html">point3.h</a>.</p> + +</div> +</div> +<a id="a9983b62979f9ac5a11efea08d9d283ed"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a9983b62979f9ac5a11efea08d9d283ed">◆ </a></span>Zero()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">static const <a class="el" href="classmingfx_1_1_point3.html">Point3</a>& mingfx::Point3::Zero </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">static</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>(0,0,0) - a shortcut for a special point that is frequently needed </p> + +</div> +</div> +<hr/>The documentation for this class was generated from the following file:<ul> +<li>src/<a class="el" href="point3_8h_source.html">point3.h</a></li> +</ul> +</div><!-- contents --> +<!-- HTML footer for doxygen 1.8.9.1--> +<!-- start footer part --> +<hr class="footer"/><address class="footer"><small> +Generated by  <a href="http://www.doxygen.org/index.html"> +<img class="footer" src="doxygen.png" alt="doxygen"/> +</a> 1.9.1 +</small></address> +</body> +</html> |