aboutsummaryrefslogtreecommitdiffstats
path: root/dev/MinGfx/docs/html/classmingfx_1_1_vector2.html
diff options
context:
space:
mode:
authorunknown <paulx161@umn.edu>2021-02-03 14:22:28 -0600
committerunknown <paulx161@umn.edu>2021-02-03 14:22:28 -0600
commit9b83919815f6a6ce5d73da1c28483970d0ca5589 (patch)
tree4558864445dccc1605e5315e0bb11c46d2018da1 /dev/MinGfx/docs/html/classmingfx_1_1_vector2.html
parentAdded worksheet and support code for assignment 2 (diff)
downloadcsci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.tar
csci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.tar.gz
csci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.tar.bz2
csci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.tar.lz
csci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.tar.xz
csci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.tar.zst
csci4611-9b83919815f6a6ce5d73da1c28483970d0ca5589.zip
added dev/MinGfx/
Diffstat (limited to 'dev/MinGfx/docs/html/classmingfx_1_1_vector2.html')
-rw-r--r--dev/MinGfx/docs/html/classmingfx_1_1_vector2.html841
1 files changed, 841 insertions, 0 deletions
diff --git a/dev/MinGfx/docs/html/classmingfx_1_1_vector2.html b/dev/MinGfx/docs/html/classmingfx_1_1_vector2.html
new file mode 100644
index 0000000..48f9e60
--- /dev/null
+++ b/dev/MinGfx/docs/html/classmingfx_1_1_vector2.html
@@ -0,0 +1,841 @@
+<!-- HTML header for doxygen 1.8.9.1-->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<meta name="generator" content="Doxygen 1.9.1"/>
+<title>MinGfx Toolkit: mingfx::Vector2 Class Reference</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
+<script type="text/javascript" src="dynsections.js"></script>
+<link href="search/search.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="search/searchdata.js"></script>
+<script type="text/javascript" src="search/search.js"></script>
+<script type="text/x-mathjax-config">
+ MathJax.Hub.Config({
+ extensions: ["tex2jax.js"],
+ jax: ["input/TeX","output/HTML-CSS"],
+});
+</script>
+<script type="text/javascript" async="async" src="http://cdn.mathjax.org/mathjax/latest/MathJax.js"></script>
+<link href="doxygen.css" rel="stylesheet" type="text/css" />
+<link href="customdoxygen.css" rel="stylesheet" type="text/css"/>
+</head>
+<body>
+<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
+<div id="titlearea">
+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">MinGfx Toolkit
+ &#160;<span id="projectnumber">1.0</span>
+ </div>
+ <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.9.1 -->
+<script type="text/javascript">
+/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
+var searchBox = new SearchBox("searchBox", "search",false,'Search','.html');
+/* @license-end */
+</script>
+<script type="text/javascript" src="menudata.js"></script>
+<script type="text/javascript" src="menu.js"></script>
+<script type="text/javascript">
+/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
+$(function() {
+ initMenu('',true,false,'search.php','Search');
+ $(document).ready(function() { init_search(); });
+});
+/* @license-end */</script>
+<div id="main-nav"></div>
+<!-- window showing the filter options -->
+<div id="MSearchSelectWindow"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ onkeydown="return searchBox.OnSearchSelectKey(event)">
+</div>
+
+<!-- iframe showing the search results (closed by default) -->
+<div id="MSearchResultsWindow">
+<iframe src="javascript:void(0)" frameborder="0"
+ name="MSearchResults" id="MSearchResults">
+</iframe>
+</div>
+
+<div id="nav-path" class="navpath">
+ <ul>
+<li class="navelem"><a class="el" href="namespacemingfx.html">mingfx</a></li><li class="navelem"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a></li> </ul>
+</div>
+</div><!-- top -->
+<div class="header">
+ <div class="summary">
+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
+<a href="classmingfx_1_1_vector2-members.html">List of all members</a> </div>
+ <div class="headertitle">
+<div class="title">mingfx::Vector2 Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
+<div class="textblock"><p>A 2D Vector with floating point coordinates, used for storing 2D translations, mouse movements, and screen-space vectors. </p>
+
+<p class="definition">Definition at line <a class="el" href="vector2_8h_source.html#l00028">28</a> of file <a class="el" href="vector2_8h_source.html">vector2.h</a>.</p>
+</div>
+<p><code>#include &lt;<a class="el" href="vector2_8h_source.html">vector2.h</a>&gt;</code></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:a962433a7e3158cf6b224604a0463852f"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a962433a7e3158cf6b224604a0463852f">Vector2</a> ()</td></tr>
+<tr class="memdesc:a962433a7e3158cf6b224604a0463852f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Default constructor to create zero vector. <a href="classmingfx_1_1_vector2.html#a962433a7e3158cf6b224604a0463852f">More...</a><br /></td></tr>
+<tr class="separator:a962433a7e3158cf6b224604a0463852f"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:acc16337b6b06ebea2fde4c4bd1be7abd"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#acc16337b6b06ebea2fde4c4bd1be7abd">Vector2</a> (float <a class="el" href="classmingfx_1_1_vector2.html#ae84b079eb21494bc7c9a93d32a63712a">x</a>, float <a class="el" href="classmingfx_1_1_vector2.html#ac427d5c06474777e851bed05ec5d134b">y</a>)</td></tr>
+<tr class="memdesc:acc16337b6b06ebea2fde4c4bd1be7abd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructs a vector (x,y,0), where the 0 comes from the use of homogeneous coordinates in computer graphics. <a href="classmingfx_1_1_vector2.html#acc16337b6b06ebea2fde4c4bd1be7abd">More...</a><br /></td></tr>
+<tr class="separator:acc16337b6b06ebea2fde4c4bd1be7abd"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a6e3d063a7080bfe199acc70cd5afded2"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a6e3d063a7080bfe199acc70cd5afded2">Vector2</a> (float *v)</td></tr>
+<tr class="memdesc:a6e3d063a7080bfe199acc70cd5afded2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructs a vector given a pointer to x,y,z data. <a href="classmingfx_1_1_vector2.html#a6e3d063a7080bfe199acc70cd5afded2">More...</a><br /></td></tr>
+<tr class="separator:a6e3d063a7080bfe199acc70cd5afded2"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a40f53939581f5d06a1b757b0398525f8"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a40f53939581f5d06a1b757b0398525f8">Vector2</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v)</td></tr>
+<tr class="memdesc:a40f53939581f5d06a1b757b0398525f8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Copy constructor for vector. <a href="classmingfx_1_1_vector2.html#a40f53939581f5d06a1b757b0398525f8">More...</a><br /></td></tr>
+<tr class="separator:a40f53939581f5d06a1b757b0398525f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ac49b009c4b6052ebe71d5cf4ce241b1f"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ac49b009c4b6052ebe71d5cf4ce241b1f">~Vector2</a> ()</td></tr>
+<tr class="memdesc:ac49b009c4b6052ebe71d5cf4ce241b1f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vector destructor. <a href="classmingfx_1_1_vector2.html#ac49b009c4b6052ebe71d5cf4ce241b1f">More...</a><br /></td></tr>
+<tr class="separator:ac49b009c4b6052ebe71d5cf4ce241b1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ad7acc2cf4dcd2eca210899c846bb7dfe"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ad7acc2cf4dcd2eca210899c846bb7dfe">operator==</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v) const</td></tr>
+<tr class="memdesc:ad7acc2cf4dcd2eca210899c846bb7dfe"><td class="mdescLeft">&#160;</td><td class="mdescRight">Check for "equality", taking floating point imprecision into account. <a href="classmingfx_1_1_vector2.html#ad7acc2cf4dcd2eca210899c846bb7dfe">More...</a><br /></td></tr>
+<tr class="separator:ad7acc2cf4dcd2eca210899c846bb7dfe"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a1cf3488f1f14a9bf7f6e1278c1c63cdb"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a1cf3488f1f14a9bf7f6e1278c1c63cdb">operator!=</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v) const</td></tr>
+<tr class="memdesc:a1cf3488f1f14a9bf7f6e1278c1c63cdb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Check for "inequality", taking floating point imprecision into account. <a href="classmingfx_1_1_vector2.html#a1cf3488f1f14a9bf7f6e1278c1c63cdb">More...</a><br /></td></tr>
+<tr class="separator:a1cf3488f1f14a9bf7f6e1278c1c63cdb"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a28c44a323e5bd1a251dee9e00e2e1769"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a28c44a323e5bd1a251dee9e00e2e1769">operator=</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v)</td></tr>
+<tr class="memdesc:a28c44a323e5bd1a251dee9e00e2e1769"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vector assignment operator. <a href="classmingfx_1_1_vector2.html#a28c44a323e5bd1a251dee9e00e2e1769">More...</a><br /></td></tr>
+<tr class="separator:a28c44a323e5bd1a251dee9e00e2e1769"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ae1fc0ce3ca1af3d0546af32742e13000"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ae1fc0ce3ca1af3d0546af32742e13000">operator[]</a> (const int i) const</td></tr>
+<tr class="memdesc:ae1fc0ce3ca1af3d0546af32742e13000"><td class="mdescLeft">&#160;</td><td class="mdescRight">Read only access to the ith coordinate of the vector. <a href="classmingfx_1_1_vector2.html#ae1fc0ce3ca1af3d0546af32742e13000">More...</a><br /></td></tr>
+<tr class="separator:ae1fc0ce3ca1af3d0546af32742e13000"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a93acf7f4f150cfe53859e31d90eddd1e"><td class="memItemLeft" align="right" valign="top">float &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a93acf7f4f150cfe53859e31d90eddd1e">operator[]</a> (const int i)</td></tr>
+<tr class="memdesc:a93acf7f4f150cfe53859e31d90eddd1e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a reference to the ith coordinate of the vector. Use this accessor if you wish to set the coordinate rather than just request its value. Example: <a href="classmingfx_1_1_vector2.html#a93acf7f4f150cfe53859e31d90eddd1e">More...</a><br /></td></tr>
+<tr class="separator:a93acf7f4f150cfe53859e31d90eddd1e"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ae84b079eb21494bc7c9a93d32a63712a"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ae84b079eb21494bc7c9a93d32a63712a">x</a> () const</td></tr>
+<tr class="memdesc:ae84b079eb21494bc7c9a93d32a63712a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Read only access to the x coordinate. Can also use my_vector[0]. Use the my_vector[0] = 1.0; form if you need to set the value. <a href="classmingfx_1_1_vector2.html#ae84b079eb21494bc7c9a93d32a63712a">More...</a><br /></td></tr>
+<tr class="separator:ae84b079eb21494bc7c9a93d32a63712a"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ac427d5c06474777e851bed05ec5d134b"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ac427d5c06474777e851bed05ec5d134b">y</a> () const</td></tr>
+<tr class="memdesc:ac427d5c06474777e851bed05ec5d134b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Read only access to the y coordinate. Can also use my_vector[1]. Use the my_vector[1] = 1.0; form if you need to set the value. <a href="classmingfx_1_1_vector2.html#ac427d5c06474777e851bed05ec5d134b">More...</a><br /></td></tr>
+<tr class="separator:ac427d5c06474777e851bed05ec5d134b"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a267e6749091f23263d1620f801f0a831"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a267e6749091f23263d1620f801f0a831">w</a> () const</td></tr>
+<tr class="memdesc:a267e6749091f23263d1620f801f0a831"><td class="mdescLeft">&#160;</td><td class="mdescRight">In homogeneous coordinates, the w coordinate for all vectors is 0.0. <a href="classmingfx_1_1_vector2.html#a267e6749091f23263d1620f801f0a831">More...</a><br /></td></tr>
+<tr class="separator:a267e6749091f23263d1620f801f0a831"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ae2208539c6b29712c22f557dcfdd55d9"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ae2208539c6b29712c22f557dcfdd55d9">Dot</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v) const</td></tr>
+<tr class="memdesc:ae2208539c6b29712c22f557dcfdd55d9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns "this dot v". <a href="classmingfx_1_1_vector2.html#ae2208539c6b29712c22f557dcfdd55d9">More...</a><br /></td></tr>
+<tr class="separator:ae2208539c6b29712c22f557dcfdd55d9"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a71b90903d00cdc318ea42f593db6dbb9"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a71b90903d00cdc318ea42f593db6dbb9">Length</a> () const</td></tr>
+<tr class="memdesc:a71b90903d00cdc318ea42f593db6dbb9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the length of the vector. <a href="classmingfx_1_1_vector2.html#a71b90903d00cdc318ea42f593db6dbb9">More...</a><br /></td></tr>
+<tr class="separator:a71b90903d00cdc318ea42f593db6dbb9"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a632ddd5b06c48fa0f6f39550e91082c0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a632ddd5b06c48fa0f6f39550e91082c0">Normalize</a> ()</td></tr>
+<tr class="memdesc:a632ddd5b06c48fa0f6f39550e91082c0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Normalizes the vector by making it unit length. <a href="classmingfx_1_1_vector2.html#a632ddd5b06c48fa0f6f39550e91082c0">More...</a><br /></td></tr>
+<tr class="separator:a632ddd5b06c48fa0f6f39550e91082c0"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a70f9f612a99017bf051e40ebd7fa7f83"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a70f9f612a99017bf051e40ebd7fa7f83">ToUnit</a> () const</td></tr>
+<tr class="memdesc:a70f9f612a99017bf051e40ebd7fa7f83"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a normalized (i.e., unit length) version of the vector without modifying the original ('this') vector. <a href="classmingfx_1_1_vector2.html#a70f9f612a99017bf051e40ebd7fa7f83">More...</a><br /></td></tr>
+<tr class="separator:a70f9f612a99017bf051e40ebd7fa7f83"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a5813ffa3c185551eec1927e1daa4cb17"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a5813ffa3c185551eec1927e1daa4cb17">Lerp</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;b, float alpha) const</td></tr>
+<tr class="memdesc:a5813ffa3c185551eec1927e1daa4cb17"><td class="mdescLeft">&#160;</td><td class="mdescRight">Linear interpolation between this vector and another. Alpha=0.0 returns this vector, and alpha=1.0 returns the other vector, other values blend between the two. <a href="classmingfx_1_1_vector2.html#a5813ffa3c185551eec1927e1daa4cb17">More...</a><br /></td></tr>
+<tr class="separator:a5813ffa3c185551eec1927e1daa4cb17"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a80ef53519d50a6a6f158f66755c040d1"><td class="memItemLeft" align="right" valign="top">const float *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a80ef53519d50a6a6f158f66755c040d1">value_ptr</a> () const</td></tr>
+<tr class="memdesc:a80ef53519d50a6a6f158f66755c040d1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a const pointer to the raw data array. <a href="classmingfx_1_1_vector2.html#a80ef53519d50a6a6f158f66755c040d1">More...</a><br /></td></tr>
+<tr class="separator:a80ef53519d50a6a6f158f66755c040d1"><td class="memSeparator" colspan="2">&#160;</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
+Static Public Member Functions</h2></td></tr>
+<tr class="memitem:a06d6c283aba957bddc2b9849698838b2"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a06d6c283aba957bddc2b9849698838b2">Normalize</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v)</td></tr>
+<tr class="memdesc:a06d6c283aba957bddc2b9849698838b2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a new vector that is the unit version of v. <a href="classmingfx_1_1_vector2.html#a06d6c283aba957bddc2b9849698838b2">More...</a><br /></td></tr>
+<tr class="separator:a06d6c283aba957bddc2b9849698838b2"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a9e81c518908ca06c98ba099b075fe1cd"><td class="memItemLeft" align="right" valign="top">static float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a9e81c518908ca06c98ba099b075fe1cd">Dot</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v1, const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;v2)</td></tr>
+<tr class="memdesc:a9e81c518908ca06c98ba099b075fe1cd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns v1 dot v2. <a href="classmingfx_1_1_vector2.html#a9e81c518908ca06c98ba099b075fe1cd">More...</a><br /></td></tr>
+<tr class="separator:a9e81c518908ca06c98ba099b075fe1cd"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a7cb11f9fe8962ff9092fc1e5736faacf"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a7cb11f9fe8962ff9092fc1e5736faacf">Zero</a> ()</td></tr>
+<tr class="memdesc:a7cb11f9fe8962ff9092fc1e5736faacf"><td class="mdescLeft">&#160;</td><td class="mdescRight">(0,0) - a shortcut for a special vector that is frequently needed <a href="classmingfx_1_1_vector2.html#a7cb11f9fe8962ff9092fc1e5736faacf">More...</a><br /></td></tr>
+<tr class="separator:a7cb11f9fe8962ff9092fc1e5736faacf"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a5b51e62f03e95d6be1262f037aecf0fd"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a5b51e62f03e95d6be1262f037aecf0fd">One</a> ()</td></tr>
+<tr class="memdesc:a5b51e62f03e95d6be1262f037aecf0fd"><td class="mdescLeft">&#160;</td><td class="mdescRight">(1,1) - a shortcut for a special vector that is frequently needed <a href="classmingfx_1_1_vector2.html#a5b51e62f03e95d6be1262f037aecf0fd">More...</a><br /></td></tr>
+<tr class="separator:a5b51e62f03e95d6be1262f037aecf0fd"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a8ef6e0525ec34aaee9cf35bab098ecdb"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#a8ef6e0525ec34aaee9cf35bab098ecdb">UnitX</a> ()</td></tr>
+<tr class="memdesc:a8ef6e0525ec34aaee9cf35bab098ecdb"><td class="mdescLeft">&#160;</td><td class="mdescRight">(1,0) - a shortcut for a special vector that is frequently needed <a href="classmingfx_1_1_vector2.html#a8ef6e0525ec34aaee9cf35bab098ecdb">More...</a><br /></td></tr>
+<tr class="separator:a8ef6e0525ec34aaee9cf35bab098ecdb"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ab7b3ba42a5a63c512bd7b32fd4cc0db0"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ab7b3ba42a5a63c512bd7b32fd4cc0db0">UnitY</a> ()</td></tr>
+<tr class="memdesc:ab7b3ba42a5a63c512bd7b32fd4cc0db0"><td class="mdescLeft">&#160;</td><td class="mdescRight">(0,1) - a shortcut for a special vector that is frequently needed <a href="classmingfx_1_1_vector2.html#ab7b3ba42a5a63c512bd7b32fd4cc0db0">More...</a><br /></td></tr>
+<tr class="separator:ab7b3ba42a5a63c512bd7b32fd4cc0db0"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ac332b5f01b3357b85e6d279fb059d561"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector2.html#ac332b5f01b3357b85e6d279fb059d561">Lerp</a> (const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;a, const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;b, float alpha)</td></tr>
+<tr class="memdesc:ac332b5f01b3357b85e6d279fb059d561"><td class="mdescLeft">&#160;</td><td class="mdescRight">Linear interpolation between two vectors. Alpha=0.0 returns 'a' and alpha=1.0 returns 'b', other values blend between the two. <a href="classmingfx_1_1_vector2.html#ac332b5f01b3357b85e6d279fb059d561">More...</a><br /></td></tr>
+<tr class="separator:ac332b5f01b3357b85e6d279fb059d561"><td class="memSeparator" colspan="2">&#160;</td></tr>
+</table>
+<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
+<a id="a962433a7e3158cf6b224604a0463852f"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a962433a7e3158cf6b224604a0463852f">&#9670;&nbsp;</a></span>Vector2() <span class="overload">[1/4]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">mingfx::Vector2::Vector2 </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Default constructor to create zero vector. </p>
+
+</div>
+</div>
+<a id="acc16337b6b06ebea2fde4c4bd1be7abd"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#acc16337b6b06ebea2fde4c4bd1be7abd">&#9670;&nbsp;</a></span>Vector2() <span class="overload">[2/4]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">mingfx::Vector2::Vector2 </td>
+ <td>(</td>
+ <td class="paramtype">float&#160;</td>
+ <td class="paramname"><em>x</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">float&#160;</td>
+ <td class="paramname"><em>y</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Constructs a vector (x,y,0), where the 0 comes from the use of homogeneous coordinates in computer graphics. </p>
+
+</div>
+</div>
+<a id="a6e3d063a7080bfe199acc70cd5afded2"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a6e3d063a7080bfe199acc70cd5afded2">&#9670;&nbsp;</a></span>Vector2() <span class="overload">[3/4]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">mingfx::Vector2::Vector2 </td>
+ <td>(</td>
+ <td class="paramtype">float *&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Constructs a vector given a pointer to x,y,z data. </p>
+
+</div>
+</div>
+<a id="a40f53939581f5d06a1b757b0398525f8"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a40f53939581f5d06a1b757b0398525f8">&#9670;&nbsp;</a></span>Vector2() <span class="overload">[4/4]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">mingfx::Vector2::Vector2 </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Copy constructor for vector. </p>
+
+</div>
+</div>
+<a id="ac49b009c4b6052ebe71d5cf4ce241b1f"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ac49b009c4b6052ebe71d5cf4ce241b1f">&#9670;&nbsp;</a></span>~Vector2()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual mingfx::Vector2::~Vector2 </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Vector destructor. </p>
+
+</div>
+</div>
+<h2 class="groupheader">Member Function Documentation</h2>
+<a id="ae2208539c6b29712c22f557dcfdd55d9"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ae2208539c6b29712c22f557dcfdd55d9">&#9670;&nbsp;</a></span>Dot() <span class="overload">[1/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">float mingfx::Vector2::Dot </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Returns "this dot v". </p>
+
+</div>
+</div>
+<a id="a9e81c518908ca06c98ba099b075fe1cd"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a9e81c518908ca06c98ba099b075fe1cd">&#9670;&nbsp;</a></span>Dot() <span class="overload">[2/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static float mingfx::Vector2::Dot </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v1</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v2</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Returns v1 dot v2. </p>
+
+</div>
+</div>
+<a id="a71b90903d00cdc318ea42f593db6dbb9"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a71b90903d00cdc318ea42f593db6dbb9">&#9670;&nbsp;</a></span>Length()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">float mingfx::Vector2::Length </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Returns the length of the vector. </p>
+
+</div>
+</div>
+<a id="ac332b5f01b3357b85e6d279fb059d561"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ac332b5f01b3357b85e6d279fb059d561">&#9670;&nbsp;</a></span>Lerp() <span class="overload">[1/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> mingfx::Vector2::Lerp </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>a</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>b</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">float&#160;</td>
+ <td class="paramname"><em>alpha</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Linear interpolation between two vectors. Alpha=0.0 returns 'a' and alpha=1.0 returns 'b', other values blend between the two. </p>
+
+</div>
+</div>
+<a id="a5813ffa3c185551eec1927e1daa4cb17"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a5813ffa3c185551eec1927e1daa4cb17">&#9670;&nbsp;</a></span>Lerp() <span class="overload">[2/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> mingfx::Vector2::Lerp </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>b</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">float&#160;</td>
+ <td class="paramname"><em>alpha</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Linear interpolation between this vector and another. Alpha=0.0 returns this vector, and alpha=1.0 returns the other vector, other values blend between the two. </p>
+
+</div>
+</div>
+<a id="a632ddd5b06c48fa0f6f39550e91082c0"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a632ddd5b06c48fa0f6f39550e91082c0">&#9670;&nbsp;</a></span>Normalize() <span class="overload">[1/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void mingfx::Vector2::Normalize </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Normalizes the vector by making it unit length. </p>
+
+</div>
+</div>
+<a id="a06d6c283aba957bddc2b9849698838b2"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a06d6c283aba957bddc2b9849698838b2">&#9670;&nbsp;</a></span>Normalize() <span class="overload">[2/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> mingfx::Vector2::Normalize </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Returns a new vector that is the unit version of v. </p>
+
+</div>
+</div>
+<a id="a5b51e62f03e95d6be1262f037aecf0fd"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a5b51e62f03e95d6be1262f037aecf0fd">&#9670;&nbsp;</a></span>One()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&amp; mingfx::Vector2::One </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>(1,1) - a shortcut for a special vector that is frequently needed </p>
+
+</div>
+</div>
+<a id="a1cf3488f1f14a9bf7f6e1278c1c63cdb"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a1cf3488f1f14a9bf7f6e1278c1c63cdb">&#9670;&nbsp;</a></span>operator!=()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool mingfx::Vector2::operator!= </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Check for "inequality", taking floating point imprecision into account. </p>
+
+</div>
+</div>
+<a id="a28c44a323e5bd1a251dee9e00e2e1769"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a28c44a323e5bd1a251dee9e00e2e1769">&#9670;&nbsp;</a></span>operator=()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&amp; mingfx::Vector2::operator= </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Vector assignment operator. </p>
+
+</div>
+</div>
+<a id="ad7acc2cf4dcd2eca210899c846bb7dfe"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ad7acc2cf4dcd2eca210899c846bb7dfe">&#9670;&nbsp;</a></span>operator==()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool mingfx::Vector2::operator== </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> &amp;&#160;</td>
+ <td class="paramname"><em>v</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Check for "equality", taking floating point imprecision into account. </p>
+
+</div>
+</div>
+<a id="a93acf7f4f150cfe53859e31d90eddd1e"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a93acf7f4f150cfe53859e31d90eddd1e">&#9670;&nbsp;</a></span>operator[]() <span class="overload">[1/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">float&amp; mingfx::Vector2::operator[] </td>
+ <td>(</td>
+ <td class="paramtype">const int&#160;</td>
+ <td class="paramname"><em>i</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Returns a reference to the ith coordinate of the vector. Use this accessor if you wish to set the coordinate rather than just request its value. Example: </p>
+<div class="fragment"><div class="line"><a class="code" href="classmingfx_1_1_vector2.html#a962433a7e3158cf6b224604a0463852f">Vector2</a> a;</div>
+<div class="line">a[0] = 5.0; <span class="comment">// set the x-coordinate of the vector</span></div>
+<div class="ttc" id="aclassmingfx_1_1_vector2_html_a962433a7e3158cf6b224604a0463852f"><div class="ttname"><a href="classmingfx_1_1_vector2.html#a962433a7e3158cf6b224604a0463852f">mingfx::Vector2::Vector2</a></div><div class="ttdeci">Vector2()</div><div class="ttdoc">Default constructor to create zero vector.</div></div>
+</div><!-- fragment -->
+</div>
+</div>
+<a id="ae1fc0ce3ca1af3d0546af32742e13000"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ae1fc0ce3ca1af3d0546af32742e13000">&#9670;&nbsp;</a></span>operator[]() <span class="overload">[2/2]</span></h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">float mingfx::Vector2::operator[] </td>
+ <td>(</td>
+ <td class="paramtype">const int&#160;</td>
+ <td class="paramname"><em>i</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Read only access to the ith coordinate of the vector. </p>
+
+</div>
+</div>
+<a id="a70f9f612a99017bf051e40ebd7fa7f83"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a70f9f612a99017bf051e40ebd7fa7f83">&#9670;&nbsp;</a></span>ToUnit()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a> mingfx::Vector2::ToUnit </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Returns a normalized (i.e., unit length) version of the vector without modifying the original ('this') vector. </p>
+
+</div>
+</div>
+<a id="a8ef6e0525ec34aaee9cf35bab098ecdb"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a8ef6e0525ec34aaee9cf35bab098ecdb">&#9670;&nbsp;</a></span>UnitX()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&amp; mingfx::Vector2::UnitX </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>(1,0) - a shortcut for a special vector that is frequently needed </p>
+
+</div>
+</div>
+<a id="ab7b3ba42a5a63c512bd7b32fd4cc0db0"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ab7b3ba42a5a63c512bd7b32fd4cc0db0">&#9670;&nbsp;</a></span>UnitY()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&amp; mingfx::Vector2::UnitY </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>(0,1) - a shortcut for a special vector that is frequently needed </p>
+
+</div>
+</div>
+<a id="a80ef53519d50a6a6f158f66755c040d1"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a80ef53519d50a6a6f158f66755c040d1">&#9670;&nbsp;</a></span>value_ptr()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">const float* mingfx::Vector2::value_ptr </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Returns a const pointer to the raw data array. </p>
+
+</div>
+</div>
+<a id="a267e6749091f23263d1620f801f0a831"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a267e6749091f23263d1620f801f0a831">&#9670;&nbsp;</a></span>w()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">float mingfx::Vector2::w </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>In homogeneous coordinates, the w coordinate for all vectors is 0.0. </p>
+
+<p class="definition">Definition at line <a class="el" href="vector2_8h_source.html#l00077">77</a> of file <a class="el" href="vector2_8h_source.html">vector2.h</a>.</p>
+
+</div>
+</div>
+<a id="ae84b079eb21494bc7c9a93d32a63712a"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ae84b079eb21494bc7c9a93d32a63712a">&#9670;&nbsp;</a></span>x()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">float mingfx::Vector2::x </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Read only access to the x coordinate. Can also use my_vector[0]. Use the my_vector[0] = 1.0; form if you need to set the value. </p>
+
+<p class="definition">Definition at line <a class="el" href="vector2_8h_source.html#l00070">70</a> of file <a class="el" href="vector2_8h_source.html">vector2.h</a>.</p>
+
+</div>
+</div>
+<a id="ac427d5c06474777e851bed05ec5d134b"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ac427d5c06474777e851bed05ec5d134b">&#9670;&nbsp;</a></span>y()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">float mingfx::Vector2::y </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Read only access to the y coordinate. Can also use my_vector[1]. Use the my_vector[1] = 1.0; form if you need to set the value. </p>
+
+<p class="definition">Definition at line <a class="el" href="vector2_8h_source.html#l00074">74</a> of file <a class="el" href="vector2_8h_source.html">vector2.h</a>.</p>
+
+</div>
+</div>
+<a id="a7cb11f9fe8962ff9092fc1e5736faacf"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a7cb11f9fe8962ff9092fc1e5736faacf">&#9670;&nbsp;</a></span>Zero()</h2>
+
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static const <a class="el" href="classmingfx_1_1_vector2.html">Vector2</a>&amp; mingfx::Vector2::Zero </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>(0,0) - a shortcut for a special vector that is frequently needed </p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following file:<ul>
+<li>src/<a class="el" href="vector2_8h_source.html">vector2.h</a></li>
+</ul>
+</div><!-- contents -->
+<!-- HTML footer for doxygen 1.8.9.1-->
+<!-- start footer part -->
+<hr class="footer"/><address class="footer"><small>
+Generated by &#160;<a href="http://www.doxygen.org/index.html">
+<img class="footer" src="doxygen.png" alt="doxygen"/>
+</a> 1.9.1
+</small></address>
+</body>
+</html>