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authorunknown <paulx161@umn.edu>2021-02-03 14:22:28 -0600
committerunknown <paulx161@umn.edu>2021-02-03 14:22:28 -0600
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+ <div id="projectname">MinGfx Toolkit
+ &#160;<span id="projectnumber">1.0</span>
+ </div>
+ <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div>
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+<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li> </ul>
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+<div class="title">quick_shapes.h</div> </div>
+</div><!--header-->
+<div class="contents">
+<a href="quick__shapes_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div>
+<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> This file is part of the MinGfx Project.</span></div>
+<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> </span></div>
+<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> Copyright (c) 2017,2018 Regents of the University of Minnesota.</span></div>
+<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> All Rights Reserved.</span></div>
+<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> </span></div>
+<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> Original Author(s) of this File:</span></div>
+<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> Dan Keefe, 2017, University of Minnesota</span></div>
+<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> </span></div>
+<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> Author(s) of Significant Updates/Modifications to the File:</span></div>
+<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> ...</span></div>
+<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div>
+<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160; </div>
+<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#ifndef SRC_QUICK_SHAPES_H_</span></div>
+<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#define SRC_QUICK_SHAPES_H_</span></div>
+<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160; </div>
+<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="color_8h.html">color.h</a>&quot;</span></div>
+<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="default__shader_8h.html">default_shader.h</a>&quot;</span></div>
+<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="mesh_8h.html">mesh.h</a>&quot;</span></div>
+<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="point3_8h.html">point3.h</a>&quot;</span></div>
+<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="shader__program_8h.html">shader_program.h</a>&quot;</span></div>
+<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="texture2d_8h.html">texture2d.h</a>&quot;</span></div>
+<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="vector3_8h.html">vector3.h</a>&quot;</span></div>
+<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="matrix4_8h.html">matrix4.h</a>&quot;</span></div>
+<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; </div>
+<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div>
+<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; </div>
+<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; </div>
+<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; </div>
+<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacemingfx.html">mingfx</a> {</div>
+<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; </div>
+<div class="line"><a name="l00069"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html"> 69</a></span>&#160;<span class="keyword">class </span><a class="code" href="classmingfx_1_1_quick_shapes.html">QuickShapes</a> {</div>
+<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160;<span class="keyword">public</span>:</div>
+<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; </div>
+<div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#a5764a0953013ece013bf3e2a72e4afa2"> 72</a></span>&#160; <a class="code" href="classmingfx_1_1_quick_shapes.html#a5764a0953013ece013bf3e2a72e4afa2">QuickShapes</a>();</div>
+<div class="line"><a name="l00073"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#a3a75dde188ec076ea46a6319ed1ca046"> 73</a></span>&#160; <span class="keyword">virtual</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#a3a75dde188ec076ea46a6319ed1ca046">~QuickShapes</a>();</div>
+<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; </div>
+<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; </div>
+<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <span class="comment">// -------- 3D PRIMITIVES --------</span></div>
+<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; </div>
+<div class="line"><a name="l00081"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#adad98f87a40650ff7c605a94b6d937af"> 81</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#adad98f87a40650ff7c605a94b6d937af">DrawCube</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color);</div>
+<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; </div>
+<div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#a69c442154f800c6bb3f6ffa8395e2844"> 90</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#a69c442154f800c6bb3f6ffa8395e2844">DrawCylinder</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color);</div>
+<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; </div>
+<div class="line"><a name="l00099"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#a1880f6dd3e794cd9f6e5d9138f93a424"> 99</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#a1880f6dd3e794cd9f6e5d9138f93a424">DrawCone</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color);</div>
+<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; </div>
+<div class="line"><a name="l00107"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#aa5f4f64e3708630a6d58f6b4ca7d2744"> 107</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#aa5f4f64e3708630a6d58f6b4ca7d2744">DrawSphere</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color);</div>
+<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; </div>
+<div class="line"><a name="l00116"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#ab24811cfd980b3f2ec4ebccf6c0e8b30"> 116</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#ab24811cfd980b3f2ec4ebccf6c0e8b30">DrawBrush</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color);</div>
+<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; </div>
+<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; </div>
+<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; <span class="comment">// -------- 3D COMPOSITE SHAPES --------</span></div>
+<div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160; </div>
+<div class="line"><a name="l00126"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#a0feae19a04d9f315a39e2bdbf659bd7e"> 126</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#a0feae19a04d9f315a39e2bdbf659bd7e">DrawLineSegment</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color,</div>
+<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_point3.html">Point3</a> &amp;p1,</div>
+<div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_point3.html">Point3</a> &amp;p2,</div>
+<div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; <span class="keywordtype">float</span> radius);</div>
+<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160; </div>
+<div class="line"><a name="l00134"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603"> 134</a></span>&#160; <span class="keyword">enum class</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603">LinesType</a> {</div>
+<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160; <a class="code" href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603ae585142391f356c60bcfe68279ec2727">LINES</a>,</div>
+<div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160; <a class="code" href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603ae64a4d2159ed46d077e21a505575c814">LINE_STRIP</a>,</div>
+<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160; <a class="code" href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603a8e0df0247f66bd2cac06f16abb562134">LINE_LOOP</a></div>
+<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160; };</div>
+<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; </div>
+<div class="line"><a name="l00156"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#af59ae8d8c5bd0447f3bb7f56112400bf"> 156</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#af59ae8d8c5bd0447f3bb7f56112400bf">DrawLines</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
+<div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;viewMatrix,</div>
+<div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix,</div>
+<div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color,</div>
+<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <span class="keyword">const</span> std::vector&lt;Point3&gt; &amp;points,</div>
+<div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160; <a class="code" href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603">LinesType</a> linesType,</div>
+<div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160; <span class="keywordtype">float</span> radius);</div>
+<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160; </div>
+<div class="line"><a name="l00168"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#aebe27814a826558ac0475fef3d4481eb"> 168</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#aebe27814a826558ac0475fef3d4481eb">DrawArrow</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
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+<div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160; <a class="code" href="classmingfx_1_1_point3.html">Point3</a> p, <a class="code" href="classmingfx_1_1_vector3.html">Vector3</a> dir, <span class="keywordtype">float</span> radius);</div>
+<div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160; </div>
+<div class="line"><a name="l00178"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#a637876fdc13e84282922350b53dab5f8"> 178</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classmingfx_1_1_quick_shapes.html#a637876fdc13e84282922350b53dab5f8">DrawAxes</a>(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;modelMatrix,</div>
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+<div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160; </div>
+<div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; </div>
+<div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; <span class="comment">// -------- 2D PRIMITIVES --------</span></div>
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+<div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_matrix4.html">Matrix4</a> &amp;projectionMatrix, <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color,</div>
+<div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160; <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_texture2_d.html">Texture2D</a> &amp;texture);</div>
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+<div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160; </div>
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+<div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160; </div>
+<div class="line"><a name="l00217"></a><span class="lineno"><a class="line" href="classmingfx_1_1_quick_shapes.html#ac8b702a25296cfea15eef1e185333272"> 217</a></span>&#160; <a class="code" href="classmingfx_1_1_default_shader_1_1_material_properties.html">DefaultShader::MaterialProperties</a>* <a class="code" href="classmingfx_1_1_quick_shapes.html#ac8b702a25296cfea15eef1e185333272">material</a>();</div>
+<div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160; </div>
+<div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160; </div>
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+<div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160; <span class="keywordtype">void</span> DrawWithFullscreen(<span class="keyword">const</span> <a class="code" href="classmingfx_1_1_color.html">Color</a> &amp;color, <a class="code" href="classmingfx_1_1_mesh.html">Mesh</a> *mesh, <span class="keyword">const</span> <a class="code" href="classmingfx_1_1_texture2_d.html">Texture2D</a> &amp;tex);</div>
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+<div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160; <span class="keywordtype">void</span> initCube();</div>
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+<div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160; <span class="keywordtype">void</span> initSquare();</div>
+<div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160; </div>
+<div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; <a class="code" href="classmingfx_1_1_mesh.html">Mesh</a> fullMesh_;</div>
+<div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160; <span class="keywordtype">void</span> initFull();</div>
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+<div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160; <span class="keywordtype">void</span> initCone();</div>
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+<div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160; <span class="keywordtype">void</span> initSph();</div>
+<div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160; </div>
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+<div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160; <span class="keywordtype">void</span> initBrush();</div>
+<div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160; </div>
+<div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160; <a class="code" href="classmingfx_1_1_default_shader.html">DefaultShader</a> defaultShader_;</div>
+<div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160; <a class="code" href="classmingfx_1_1_default_shader_1_1_material_properties.html">DefaultShader::MaterialProperties</a> defaultMaterial_;</div>
+<div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160; <a class="code" href="classmingfx_1_1_texture2_d.html">Texture2D</a> emptyTex_;</div>
+<div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160; </div>
+<div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160; <a class="code" href="classmingfx_1_1_shader_program.html">ShaderProgram</a> fullscreenShader_;</div>
+<div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160;};</div>
+<div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; </div>
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+<div class="ttc" id="aclassmingfx_1_1_default_shader_1_1_material_properties_html"><div class="ttname"><a href="classmingfx_1_1_default_shader_1_1_material_properties.html">mingfx::DefaultShader::MaterialProperties</a></div><div class="ttdoc">Small data structure to hold properties of the material to be lit.</div><div class="ttdef"><b>Definition:</b> <a href="default__shader_8h_source.html#l00070">default_shader.h:70</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_default_shader_html"><div class="ttname"><a href="classmingfx_1_1_default_shader.html">mingfx::DefaultShader</a></div><div class="ttdoc">A simple GLSL shader for textured per-fragment Phong shading with multiple light sources.</div><div class="ttdef"><b>Definition:</b> <a href="default__shader_8h_source.html#l00062">default_shader.h:62</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_matrix4_html"><div class="ttname"><a href="classmingfx_1_1_matrix4.html">mingfx::Matrix4</a></div><div class="ttdoc">A 4x4 transformation matrix stored internally as an array of floats in column-major order so as to be...</div><div class="ttdef"><b>Definition:</b> <a href="matrix4_8h_source.html#l00050">matrix4.h:50</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_mesh_html"><div class="ttname"><a href="classmingfx_1_1_mesh.html">mingfx::Mesh</a></div><div class="ttdoc">A triangle mesh data structure that can be rendered with a ShaderProgram like DefaultShader.</div><div class="ttdef"><b>Definition:</b> <a href="mesh_8h_source.html#l00127">mesh.h:127</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_point3_html"><div class="ttname"><a href="classmingfx_1_1_point3.html">mingfx::Point3</a></div><div class="ttdoc">A 3D Point with floating point coordinates, used for storing vertices and all sorts of other 3D graph...</div><div class="ttdef"><b>Definition:</b> <a href="point3_8h_source.html#l00052">point3.h:52</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html">mingfx::QuickShapes</a></div><div class="ttdoc">This class provides a quick way to draw shapes for use in debugging or simple scenes.</div><div class="ttdef"><b>Definition:</b> <a href="quick__shapes_8h_source.html#l00069">quick_shapes.h:69</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_a0feae19a04d9f315a39e2bdbf659bd7e"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#a0feae19a04d9f315a39e2bdbf659bd7e">mingfx::QuickShapes::DrawLineSegment</a></div><div class="ttdeci">void DrawLineSegment(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color, const Point3 &amp;p1, const Point3 &amp;p2, float radius)</div><div class="ttdoc">Draws a cylinder between the two points.</div></div>
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+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_a5764a0953013ece013bf3e2a72e4afa2"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#a5764a0953013ece013bf3e2a72e4afa2">mingfx::QuickShapes::QuickShapes</a></div><div class="ttdeci">QuickShapes()</div></div>
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+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_a7187f72fa8e12b38dcd0ce424fc85fbc"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#a7187f72fa8e12b38dcd0ce424fc85fbc">mingfx::QuickShapes::DrawSquare</a></div><div class="ttdeci">void DrawSquare(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color, const Texture2D &amp;texture)</div><div class="ttdoc">Draws a square, which you can deform into some other shape by adjusting the model matrix,...</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_aa5f4f64e3708630a6d58f6b4ca7d2744"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#aa5f4f64e3708630a6d58f6b4ca7d2744">mingfx::QuickShapes::DrawSphere</a></div><div class="ttdeci">void DrawSphere(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color)</div><div class="ttdoc">Draws a sphere with radius 1 given the model, view, and projection matrices provided and using the su...</div></div>
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+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_aaea35a34a9495a9ab25cd9aa32a91603a8e0df0247f66bd2cac06f16abb562134"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603a8e0df0247f66bd2cac06f16abb562134">mingfx::QuickShapes::LinesType::LINE_LOOP</a></div><div class="ttdeci">@ LINE_LOOP</div></div>
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+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_aaea35a34a9495a9ab25cd9aa32a91603ae64a4d2159ed46d077e21a505575c814"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#aaea35a34a9495a9ab25cd9aa32a91603ae64a4d2159ed46d077e21a505575c814">mingfx::QuickShapes::LinesType::LINE_STRIP</a></div><div class="ttdeci">@ LINE_STRIP</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_ab24811cfd980b3f2ec4ebccf6c0e8b30"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#ab24811cfd980b3f2ec4ebccf6c0e8b30">mingfx::QuickShapes::DrawBrush</a></div><div class="ttdeci">void DrawBrush(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color)</div><div class="ttdoc">Draws the classic 3D paintbrush cursor from the 2001 Keefe et al.</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_abec2513648c1238f36c41cf3c85dd868"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#abec2513648c1238f36c41cf3c85dd868">mingfx::QuickShapes::DrawFullscreenTexture</a></div><div class="ttdeci">void DrawFullscreenTexture(const Color &amp;color, const Texture2D &amp;texture)</div><div class="ttdoc">Draws a background texture across the whole screen.</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_ac8b702a25296cfea15eef1e185333272"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#ac8b702a25296cfea15eef1e185333272">mingfx::QuickShapes::material</a></div><div class="ttdeci">DefaultShader::MaterialProperties * material()</div><div class="ttdoc">Returns a pointer to the default material properties for the shapes so that you may adjust the reflec...</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_adad98f87a40650ff7c605a94b6d937af"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#adad98f87a40650ff7c605a94b6d937af">mingfx::QuickShapes::DrawCube</a></div><div class="ttdeci">void DrawCube(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color)</div><div class="ttdoc">Draws a cube with extents -1 to 1 given the model, view, and projection matrices provided and using t...</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_aebe27814a826558ac0475fef3d4481eb"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#aebe27814a826558ac0475fef3d4481eb">mingfx::QuickShapes::DrawArrow</a></div><div class="ttdeci">void DrawArrow(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color, Point3 p, Vector3 dir, float radius)</div><div class="ttdoc">Draws an arrow originating at point p and extending in the direction and length specified by dir.</div></div>
+<div class="ttc" id="aclassmingfx_1_1_quick_shapes_html_af59ae8d8c5bd0447f3bb7f56112400bf"><div class="ttname"><a href="classmingfx_1_1_quick_shapes.html#af59ae8d8c5bd0447f3bb7f56112400bf">mingfx::QuickShapes::DrawLines</a></div><div class="ttdeci">void DrawLines(const Matrix4 &amp;modelMatrix, const Matrix4 &amp;viewMatrix, const Matrix4 &amp;projectionMatrix, const Color &amp;color, const std::vector&lt; Point3 &gt; &amp;points, LinesType linesType, float radius)</div><div class="ttdoc">Draws a series of line segments.</div></div>
+<div class="ttc" id="aclassmingfx_1_1_shader_program_html"><div class="ttname"><a href="classmingfx_1_1_shader_program.html">mingfx::ShaderProgram</a></div><div class="ttdoc">A wrapper around GLSL shader programs.</div><div class="ttdef"><b>Definition:</b> <a href="shader__program_8h_source.html#l00066">shader_program.h:66</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_texture2_d_html"><div class="ttname"><a href="classmingfx_1_1_texture2_d.html">mingfx::Texture2D</a></div><div class="ttdoc">A wrapper around a 2D texture that supports loading images from files or setting texture color data d...</div><div class="ttdef"><b>Definition:</b> <a href="texture2d_8h_source.html#l00042">texture2d.h:42</a></div></div>
+<div class="ttc" id="aclassmingfx_1_1_vector3_html"><div class="ttname"><a href="classmingfx_1_1_vector3.html">mingfx::Vector3</a></div><div class="ttdoc">A 3D Vector with floating point coordinates, used for storing normals and all sorts of other 3D graph...</div><div class="ttdef"><b>Definition:</b> <a href="vector3_8h_source.html#l00062">vector3.h:62</a></div></div>
+<div class="ttc" id="acolor_8h_html"><div class="ttname"><a href="color_8h.html">color.h</a></div></div>
+<div class="ttc" id="adefault__shader_8h_html"><div class="ttname"><a href="default__shader_8h.html">default_shader.h</a></div></div>
+<div class="ttc" id="amatrix4_8h_html"><div class="ttname"><a href="matrix4_8h.html">matrix4.h</a></div></div>
+<div class="ttc" id="amesh_8h_html"><div class="ttname"><a href="mesh_8h.html">mesh.h</a></div></div>
+<div class="ttc" id="anamespacemingfx_html"><div class="ttname"><a href="namespacemingfx.html">mingfx</a></div><div class="ttdoc">Namespace for the MinGfx Toolkit.</div><div class="ttdef"><b>Definition:</b> <a href="aabb_8h_source.html#l00021">aabb.h:21</a></div></div>
+<div class="ttc" id="apoint3_8h_html"><div class="ttname"><a href="point3_8h.html">point3.h</a></div></div>
+<div class="ttc" id="ashader__program_8h_html"><div class="ttname"><a href="shader__program_8h.html">shader_program.h</a></div></div>
+<div class="ttc" id="atexture2d_8h_html"><div class="ttname"><a href="texture2d_8h.html">texture2d.h</a></div></div>
+<div class="ttc" id="avector3_8h_html"><div class="ttname"><a href="vector3_8h.html">vector3.h</a></div></div>
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