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authorMatt Strapp <matt@mattstrapp.net>2021-09-20 18:15:14 -0500
committerMatt Strapp <matt@mattstrapp.net>2021-09-20 18:15:14 -0500
commit342403a02f8063903d0f38327430721d4d0ae331 (patch)
tree29d020a27bc16939c568dd4b29166566d1c0e658 /dev/MinGfx/src/platform.cc
parentFix parenthesis (diff)
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Diffstat (limited to 'dev/MinGfx/src/platform.cc')
-rw-r--r--dev/MinGfx/src/platform.cc156
1 files changed, 78 insertions, 78 deletions
diff --git a/dev/MinGfx/src/platform.cc b/dev/MinGfx/src/platform.cc
index 5d941b6..5fd1dbe 100644
--- a/dev/MinGfx/src/platform.cc
+++ b/dev/MinGfx/src/platform.cc
@@ -1,78 +1,78 @@
-/*
- Copyright (c) 2017,2018 Regents of the University of Minnesota.
- All Rights Reserved.
- See corresponding header file for details.
- */
-
-#include "platform.h"
-
-#include "mingfx_config.h"
-
-#include <vector>
-#include <sstream>
-
-#ifdef WIN32
- #include <windows.h>
-#else
- #include <sys/stat.h>
-#endif
-
-
-namespace mingfx {
-
-bool Platform::FileExists(const std::string &filename) {
-#ifdef WIN32
- LPCTSTR szPath = (LPCTSTR)filename.c_str();
- DWORD dwAttrib = GetFileAttributes(szPath);
- return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
- !(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
-#else
- struct stat buf;
- return (stat(filename.c_str(), &buf) == 0);
-#endif
-}
-
-
-std::string Platform::FindFile(const std::string &basename, const std::vector<std::string> &searchpath) {
- for (int i=0; i<searchpath.size(); i++) {
- std::string fname = searchpath[i] + "/" + basename;
- if (Platform::FileExists(fname)) {
- return fname;
- }
- }
- return basename;
-}
-
-std::string Platform::FindFile(const std::string &basename, const std::string &searchpath) {
- std::vector<std::string> paths;
- std::stringstream ss(searchpath);
- std::string path;
- while (ss >> path) {
- paths.push_back(path);
- if (ss.peek() == ';')
- ss.ignore();
- }
- return FindFile(basename, paths);
-}
-
-
-std::string Platform::FindMinGfxDataFile(const std::string &basename) {
- std::vector<std::string> searchpath;
- searchpath.push_back(".");
- searchpath.push_back("data");
- searchpath.push_back(MINGFX_DATA_DIR_INSTALL);
- searchpath.push_back(MINGFX_DATA_DIR_BUILD);
- return FindFile(basename, searchpath);
-}
-
-std::string Platform::FindMinGfxShaderFile(const std::string &basename) {
- std::vector<std::string> searchpath;
- searchpath.push_back(".");
- searchpath.push_back("shaders");
- searchpath.push_back(MINGFX_SHADERS_DIR_INSTALL);
- searchpath.push_back(MINGFX_SHADERS_DIR_BUILD);
- return FindFile(basename, searchpath);
-}
-
-
-} // end namespace
+/*
+ Copyright (c) 2017,2018 Regents of the University of Minnesota.
+ All Rights Reserved.
+ See corresponding header file for details.
+ */
+
+#include "platform.h"
+
+#include "mingfx_config.h"
+
+#include <vector>
+#include <sstream>
+
+#ifdef WIN32
+ #include <windows.h>
+#else
+ #include <sys/stat.h>
+#endif
+
+
+namespace mingfx {
+
+bool Platform::FileExists(const std::string &filename) {
+#ifdef WIN32
+ LPCTSTR szPath = (LPCTSTR)filename.c_str();
+ DWORD dwAttrib = GetFileAttributes(szPath);
+ return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
+ !(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
+#else
+ struct stat buf;
+ return (stat(filename.c_str(), &buf) == 0);
+#endif
+}
+
+
+std::string Platform::FindFile(const std::string &basename, const std::vector<std::string> &searchpath) {
+ for (int i=0; i<searchpath.size(); i++) {
+ std::string fname = searchpath[i] + "/" + basename;
+ if (Platform::FileExists(fname)) {
+ return fname;
+ }
+ }
+ return basename;
+}
+
+std::string Platform::FindFile(const std::string &basename, const std::string &searchpath) {
+ std::vector<std::string> paths;
+ std::stringstream ss(searchpath);
+ std::string path;
+ while (ss >> path) {
+ paths.push_back(path);
+ if (ss.peek() == ';')
+ ss.ignore();
+ }
+ return FindFile(basename, paths);
+}
+
+
+std::string Platform::FindMinGfxDataFile(const std::string &basename) {
+ std::vector<std::string> searchpath;
+ searchpath.push_back(".");
+ searchpath.push_back("data");
+ searchpath.push_back(MINGFX_DATA_DIR_INSTALL);
+ searchpath.push_back(MINGFX_DATA_DIR_BUILD);
+ return FindFile(basename, searchpath);
+}
+
+std::string Platform::FindMinGfxShaderFile(const std::string &basename) {
+ std::vector<std::string> searchpath;
+ searchpath.push_back(".");
+ searchpath.push_back("shaders");
+ searchpath.push_back(MINGFX_SHADERS_DIR_INSTALL);
+ searchpath.push_back(MINGFX_SHADERS_DIR_BUILD);
+ return FindFile(basename, searchpath);
+}
+
+
+} // end namespace