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author | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
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committer | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
commit | 342403a02f8063903d0f38327430721d4d0ae331 (patch) | |
tree | 29d020a27bc16939c568dd4b29166566d1c0e658 /dev/MinGfx/src/shaders/text.vert | |
parent | Fix parenthesis (diff) | |
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do ass1submission-p1.0
Diffstat (limited to 'dev/MinGfx/src/shaders/text.vert')
-rw-r--r-- | dev/MinGfx/src/shaders/text.vert | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/dev/MinGfx/src/shaders/text.vert b/dev/MinGfx/src/shaders/text.vert index 36c6b03..6a474fe 100644 --- a/dev/MinGfx/src/shaders/text.vert +++ b/dev/MinGfx/src/shaders/text.vert @@ -1,28 +1,28 @@ -#version 330 - -/* - This file is part of the MinGfx Project. - - Copyright (c) 2017,2018 Regents of the University of Minnesota. - All Rights Reserved. - - Original Author(s) of this File: - Dan Keefe, 2018, University of Minnesota - - Author(s) of Significant Updates/Modifications to the File: - ... - */ - -layout(location = 0) in vec3 vertex; -layout(location = 3) in vec2 texcoord; - -uniform mat4 mvp_matrix; -uniform float scale; -uniform vec3 offset; - -out vec2 uv; - -void main() { - uv = texcoord.xy; - gl_Position = mvp_matrix * vec4(scale*(vertex+offset),1.0); -} +#version 330
+
+/*
+ This file is part of the MinGfx Project.
+
+ Copyright (c) 2017,2018 Regents of the University of Minnesota.
+ All Rights Reserved.
+
+ Original Author(s) of this File:
+ Dan Keefe, 2018, University of Minnesota
+
+ Author(s) of Significant Updates/Modifications to the File:
+ ...
+ */
+
+layout(location = 0) in vec3 vertex;
+layout(location = 3) in vec2 texcoord;
+
+uniform mat4 mvp_matrix;
+uniform float scale;
+uniform vec3 offset;
+
+out vec2 uv;
+
+void main() {
+ uv = texcoord.xy;
+ gl_Position = mvp_matrix * vec4(scale*(vertex+offset),1.0);
+}
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