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   <div id="projectname">MinGfx Toolkit
   &#160;<span id="projectnumber">1.0</span>
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   <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div>
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  <ul>
<li class="navelem"><a class="el" href="namespacemingfx.html">mingfx</a></li><li class="navelem"><a class="el" href="classmingfx_1_1_uni_cam.html">UniCam</a></li>  </ul>
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<div class="title">mingfx::UniCam Member List</div>  </div>
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<div class="contents">

<p>This is the complete list of members for <a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#aab253d966af52ac277ac51194745085c">AdvanceAnimation</a>(double dt)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#ae45f3c80c205a539baeb4f1b8787777d">Draw</a>(const Matrix4 &amp;projectionMatrix)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a65d5735b4b3a8e38f2b30df4133cadd2">eye</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a8363576bf0f85c74d80ced697bd73d40">look</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a85afba6e8792636f3c6ba2433db1c52f">OnButtonDown</a>(const Point2 &amp;normalizedMousePos, float mouseZ)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a2a9431dc3943c8dc485994d88ce2a58a">OnButtonUp</a>(const Point2 &amp;normalizedMousePos)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a33f1b41fcf53ea78ca2b3640902c5bbe">OnDrag</a>(const Point2 &amp;normalizedMousePos)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a71e0351ac19a18b9c02215a60dc51068">set_default_depth</a>(float d)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a6b17bab82595ca468a3c638512011e5b">set_view_matrix</a>(Matrix4 viewMatrix)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#a6e7771961011f573b2e2249f602b2d2e">UniCam</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#af507e639c4bceb4c79e21a6f80c48d07">UniCam</a>(const Matrix4 &amp;initialViewMatrix)</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#af7e7276f9390ec57ca577092c99d6ca3">view_matrix</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html#af98022627bcb52dbf54779cfaeb6ff7e">~UniCam</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_uni_cam.html">mingfx::UniCam</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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