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   <div id="projectname">MinGfx Toolkit
   &#160;<span id="projectnumber">1.0</span>
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   <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div>
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  <ul>
<li class="navelem"><a class="el" href="namespacemingfx.html">mingfx</a></li><li class="navelem"><a class="el" href="classmingfx_1_1_vector2.html">Vector2</a></li>  </ul>
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<div class="title">mingfx::Vector2 Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ae2208539c6b29712c22f557dcfdd55d9">Dot</a>(const Vector2 &amp;v) const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a9e81c518908ca06c98ba099b075fe1cd">Dot</a>(const Vector2 &amp;v1, const Vector2 &amp;v2)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a71b90903d00cdc318ea42f593db6dbb9">Length</a>() const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a5813ffa3c185551eec1927e1daa4cb17">Lerp</a>(const Vector2 &amp;b, float alpha) const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ac332b5f01b3357b85e6d279fb059d561">Lerp</a>(const Vector2 &amp;a, const Vector2 &amp;b, float alpha)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a632ddd5b06c48fa0f6f39550e91082c0">Normalize</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a06d6c283aba957bddc2b9849698838b2">Normalize</a>(const Vector2 &amp;v)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a5b51e62f03e95d6be1262f037aecf0fd">One</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a1cf3488f1f14a9bf7f6e1278c1c63cdb">operator!=</a>(const Vector2 &amp;v) const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a28c44a323e5bd1a251dee9e00e2e1769">operator=</a>(const Vector2 &amp;v)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ad7acc2cf4dcd2eca210899c846bb7dfe">operator==</a>(const Vector2 &amp;v) const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ae1fc0ce3ca1af3d0546af32742e13000">operator[]</a>(const int i) const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a93acf7f4f150cfe53859e31d90eddd1e">operator[]</a>(const int i)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a70f9f612a99017bf051e40ebd7fa7f83">ToUnit</a>() const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a8ef6e0525ec34aaee9cf35bab098ecdb">UnitX</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ab7b3ba42a5a63c512bd7b32fd4cc0db0">UnitY</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a80ef53519d50a6a6f158f66755c040d1">value_ptr</a>() const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a962433a7e3158cf6b224604a0463852f">Vector2</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#acc16337b6b06ebea2fde4c4bd1be7abd">Vector2</a>(float x, float y)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a6e3d063a7080bfe199acc70cd5afded2">Vector2</a>(float *v)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a40f53939581f5d06a1b757b0398525f8">Vector2</a>(const Vector2 &amp;v)</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a267e6749091f23263d1620f801f0a831">w</a>() const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ae84b079eb21494bc7c9a93d32a63712a">x</a>() const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ac427d5c06474777e851bed05ec5d134b">y</a>() const</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#a7cb11f9fe8962ff9092fc1e5736faacf">Zero</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html#ac49b009c4b6052ebe71d5cf4ce241b1f">~Vector2</a>()</td><td class="entry"><a class="el" href="classmingfx_1_1_vector2.html">mingfx::Vector2</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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