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/*
 This file is part of the MinGfx Project.
 
 Copyright (c) 2017,2018 Regents of the University of Minnesota.
 All Rights Reserved.
 
 Original Author(s) of this File:
	Dan Keefe, 2018, University of Minnesota
	
 Author(s) of Significant Updates/Modifications to the File:
	...
 */

// The file config.h.in is processed by cmake to produce config.h.  This
// replaces strings of the form "at"CMAKE_VARIABLE_NAME"at" with the value
// of the corresponding cmake variable, allowing us to pass directory paths
// and other information configured with cmake into our C++ code.


#define MINGFX_DATA_DIR_BUILD "@CMAKE_CURRENT_SOURCE_DIR@/data"
#define MINGFX_DATA_DIR_INSTALL "@CMAKE_INSTALL_PREFIX@/@INSTALL_DATA_DEST@"

#define MINGFX_SHADERS_DIR_BUILD "@CMAKE_CURRENT_SOURCE_DIR@/src/shaders"
#define MINGFX_SHADERS_DIR_INSTALL "@CMAKE_INSTALL_PREFIX@/@INSTALL_SHADERS_DEST@"