aboutsummaryrefslogtreecommitdiffstats
path: root/dev/a1_textrain/a1_textrain.pde
blob: 2db8c36e4a01f6b0b6b1a88f9d458ff7b2e56e30 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
/*
 * CSci-4611 Assignment #1 Text Rain
 */


/* Note: if Processing's video library does not support your particular combination of webcam and
   operating system, then the Sketch may hang in the setup() routine when the list of available
   image capture devices is requestd with "Capture.list()".  If this happens, you can skip all of
   the camera initilization code and just run in movie mode by setting the following global 
   variable to true. 
   
   If you having trouble accessing the cameara on a mac laptop due to a security issue.  Some
   students found this post helpful: 
   https://github.com/processing/processing-video/issues/134#issuecomment-664778394
 */
boolean forceMovieMode = false;

// Global vars used to access video frames from either a live camera or a prerecorded movie file
import processing.video.*;
String[] cameraModes;
Capture cameraDevice;
Movie inputMovie;
boolean initialized = false;
int threshhold = 128;


// Both modes of input (live camera and movie) will update this same variable with the lastest
// pixel data each frame.  Use this variable to access the new pixel data each frame!
PImage inputImage;
PFont f;  


// Called automatically by Processing, once when the program starts up
void setup() {
  size(1280, 720);  
  inputImage = createImage(width, height, RGB);
  y = new int [width * height];
  for (int k=0;k<y.length;k++)
    y[k] = int(random(0,720));
  f = createFont("Arial",16,true);
  
  if (!forceMovieMode) {
    println("Querying avaialble camera modes.");
    cameraModes = Capture.list();
    println("Found " + cameraModes.length + " camera modes.");
    for (int i=0; i<cameraModes.length; i++) {
      println(" " + i + ". " + cameraModes[i]); 
    }
    // if no cameras were detected, then run in offline mode
    if (cameraModes.length == 0) {
      println("Starting movie mode automatically since no cameras were detected.");
      initializeMovieMode(); 
    }
    else {
      println("Press a number key in the Processing window to select the desired camera mode.");
    }
  }
}
boolean debug;

int [] y;
// Called automatically by Processing, once per frame
void draw() {
  // start each frame by clearing the screen
  background(0);
  textFont(f);
    
  if (!initialized) {
    // IF NOT INITIALIZED, DRAW THE INPUT SELECTION MENU
    drawMenuScreen();      
  }
  else {
    // IF WE REACH THIS POINT, WE'RE PAST THE MENU AND THE INPUT MODE HAS BEEN INITIALIZED

    // GET THE NEXT FRAME OF INPUT DATA FROM LIVE CAMERA OR MOVIE  
    if ((cameraDevice != null) && (cameraDevice.available())) {
      // Get image data from cameara and copy it over to the inputImage variable
      cameraDevice.read();
      inputImage.copy(cameraDevice, 0,0,cameraDevice.width,cameraDevice.height, 0,0,inputImage.width,inputImage.height);
    }
    else if ((inputMovie != null) && (inputMovie.available())) {
      // Get image data from the movie file and copy it over to the inputImage variable
      inputMovie.read();
      inputImage.copy(inputMovie, 0,0,inputMovie.width,inputMovie.height, 0,0,inputImage.width,inputImage.height);
    }
    // DRAW THE INPUTIMAGE ACROSS THE ENTIRE SCREEN
    // Note, this is like clearing the screen with an image.  It will cover up anything drawn before this point.
    // So, draw your text rain after this!
   inputImage.filter(GRAY);
    set(0, 0, inputImage);
    loadPixels();
   //Debug toggle
    if (debug) {
      for (int k=0; k<pixels.length;k++) {
        if (red(pixels[k]) < threshhold) {
           pixels[k]=color(0);
        } else {
          pixels[k]=color(255);
        }
      }
    } //<>//
      updatePixels();
    
    int x=0;

    // DRAW THE TEXT RAIN, ETC.
    // TODO: Much of your implementation code should go here.  At this point, the latest pixel data from the
    // live camera or movie file will have been copied over to the inputImage variable.  So, if you access
    // the pixel data from the inputImage variable, your code should always work, no matter which mode you run in.
    //String message = "TEXT AND THINGS AND TEXT AND THINGS";
    String message = "Let's go for a drive / And see the town tonight / There's nothing to do / But I don't mind when I'm with you";
    
    for(int i=0; i < message.length(); i++){
      fill(255, 0, 0);
      
      int rainlength = int(random(1,5));
      x += 11;
      y[x] = (y[x]+rainlength)%inputImage.height;
      if (red(pixels[x+y[x]*inputImage.width]) < threshhold) {
        y[x] = (y[x]-rainlength*2)%inputImage.height;
        if (y[x] <= 0)
          y[x]=1;
        if (y[x] >= inputImage.height)
          y[x]=inputImage.height-1;
      }
      text(message.charAt(i),x,y[x]);
    }
    

  }
}


// Called automatically by Processing once per frame
void keyPressed() {
  if (!initialized) {
    // CHECK FOR A NUMBER KEY PRESS ON THE MENU SCREEN    
    if ((key >= '0') && (key <= '9')) { 
      int input = key - '0';
      if (input == 0) {
        initializeMovieMode();
      }
      else if ((input >= 1) && (input <= 9)) {
        initializeLiveCameraMode(input);
      }
    }
  }
  else {
    // CHECK FOR KEYPRESSES DURING NORMAL OPERATION
    // TODO: Fill in your code to handle keypresses here..
    if (key == CODED) {
      if (keyCode == UP) {
        // up arrow key pressed
        threshhold+=5;
        if (threshhold > 255)
          threshhold=255;
        println("New threshhold: ",threshhold);
      }
      else if (keyCode == DOWN) {
        // down arrow key pressed
        println("DOWN");
        threshhold-=5;
        if (threshhold < 0)
          threshhold=5;
        println("New threshhold: ",threshhold);
      }
    }
    else if (key == ' ') {
      // spacebar pressed
      println("DEBUG TOGGLED");
      debug = !debug;
    } 
  }
}



// Loads a movie from a file to simulate camera input.
void initializeMovieMode() {
  String movieFile = "TextRainInput.mov";
  println("Simulating camera input using movie file: " + movieFile);
  inputMovie = new Movie(this, movieFile);
  inputMovie.loop();
  initialized = true;
}


// Starts up a webcam to use for input.
void initializeLiveCameraMode(int cameraMode) {
  println("Activating camera mode #" + cameraMode + ": " + cameraModes[cameraMode-1]);
  cameraDevice = new Capture(this, cameraModes[cameraMode-1]);
  cameraDevice.start();
  initialized = true;
}


// Draws a quick text-based menu to the screen
void drawMenuScreen() {
  int y=10;
  text("Press a number key to select an input mode", 20, y);
  y += 40;
  text("O: Offline mode, test with TextRainInput.mov movie file instead of live camera feed.", 20, y);
  y += 40; 
  for (int i = 0; i < min(9,cameraModes.length); i++) {
    text(i+1 + ": " + cameraModes[i], 20, y);
    y += 40;
  }  
}