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float t = 0.0;
void setup()
{
size(600, 310);
smooth();
}
void draw() {
background(255);
drawFloor();
drawRobot();
t += 0.05;
}
void drawRobot() {
}
// HELPER ROUTINES FOR DRAWING THE ROBOT'S BODY PARTS
// 50x65 rectangle with origin at bottom center (pelvis area)
void drawTorso() {
noStroke();
fill(38, 38, 200);
rect(-25, -65, 50, 65); // body
}
// 38x30 rectangle with origin at bottom center
void drawHead() {
noStroke();
fill(38, 38, 200);
rect(-19, -30, 38, 30);
fill(222, 222, 249);
ellipse(-8, -18, 12, 12); // left eye
ellipse( 8, -18, 12, 12); // right eye
}
// 12x26 rectangle with origin at top center
void drawArmPart() {
noStroke();
fill(38, 38, 200);
rect(-6, 0, 12, 26);
}
// 12x20 ellipse with origin at the top center
void drawHand() {
noStroke();
fill(122, 122, 249);
ellipse(0, 10, 12, 20);
}
// 16x40 rectangle with origin at top center
void drawLegPart() {
noStroke();
fill(38, 38, 200);
rect(-8, 0, 16, 40);
}
// 26x12 ellipse with origin at top center
void drawFoot() {
noStroke();
fill(122, 122, 249);
ellipse(0, 6, 26, 12);
}
void drawFloor()
{
noStroke();
fill(100, 255, 100);
rect(0, 300, 600, 10);
}
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