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#include "xc.h"
#include "lab2b_header.h"
// CW1: FLASH CONFIGURATION WORD 1 (see PIC24 Family Reference Manual 24.1)
#pragma config ICS = PGx1 // Comm Channel Select (Emulator EMUC1/EMUD1 pins are shared with PGC1/PGD1)
#pragma config FWDTEN = OFF // Watchdog Timer Enable (Watchdog Timer is disabled)
#pragma config GWRP = OFF // General Code Segment Write Protect (Writes to program memory are allowed)
#pragma config GCP = OFF // General Code Segment Code Protect (Code protection is disabled)
#pragma config JTAGEN = OFF // JTAG Port Enable (JTAG port is disabled)
// CW2: FLASH CONFIGURATION WORD 2 (see PIC24 Family Reference Manual 24.1)
#pragma config I2C1SEL = PRI // I2C1 Pin Location Select (Use default SCL1/SDA1 pins)
#pragma config IOL1WAY = OFF // IOLOCK Protection (IOLOCK may be changed via unlocking seq)
#pragma config OSCIOFNC = ON // Primary Oscillator I/O Function (CLKO/RC15 functions as I/O pin)
#pragma config FCKSM = CSECME // Clock Switching and Monitor (Clock switching is enabled,
// Fail-Safe Clock Monitor is enabled)
#pragma config FNOSC = FRCPLL // Oscillator Select (Fast RC Oscillator with PLL module (FRCPLL))
#define PERIOD 5
void setup(void) {
CLKDIVbits.RCDIV = 0; //Set RCDIV=1:1 (default 2:1) 32MHz or FCY/2=16M
AD1PCFG = 0x9fff;
TRISA = 0b1111111111111110;
TRISB = 0x0000;
wait_100us();
}
void writeColor(short r, short g, short b);
void loop(void);
int main(void) {
setup();
wait_100us();
loop();
return 0;
}
void writeColor(short r, short g, short b) {
short i = 0;
LATA = 0x0000;
wait_100us();
//RED
while (i < 8) {
if (r & 1) {
write_1();
} else {
write_0();
}
r >>= 1;
++i;
}
//GREEN
while (i > 0) {
if (g & 1) {
write_1();
} else {
write_0();
}
g >>= 1;
--i;
}
//BLUE
while (i < 8){
if (b & 1) {
write_1();
} else {
write_0();
}
b >>= 1;
++i;
}
}
void loop(void) {
while (1) {
// LATA = 0x0000;
// wait_100us();
//
// //RED
// write_1();
// write_1();
// write_1();
// write_1();
//
// write_1();
// write_1();
// write_1();
// write_1();
//
// //GREEN
// write_1();
// write_0();
// write_0();
// write_1();
//
// write_1();
// write_0();
// write_1();
// write_1();
//
// //BLUE
// write_0();
// write_0();
// write_0();
// write_0();
//
// write_0();
// write_0();
// write_0();
// write_0();
//
writeColor(255, 155, 0);
}
}
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