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+@book{GeneralGame,
+ AUTHOR = {Goldwaser, A. and Thielscher, M.},
+ PUBLISHER = {University of New South Wales},
+ TITLE = {Deep Reinforcement Learning for General Game Playing},
+ URL = {https://ojs.aaai.org//index.php/AAAI/article/view/5533},
+ YEAR = {April 3 2020}
+}
+@book{MCTS,
+ AUTHOR = {Chaslot, G. and Bakkes, S. and Szita, I. and Spronck, P.},
+ PUBLISHER = {Universiteit Maastricht / MICC},
+ TITLE = {Monte-Carlo Tree Search: A New Framework for Game AI},
+ URL = {https://www.aaai.org/Papers/AIIDE/2008/AIIDE08-036.pdf},
+ YEAR = {2008}
+}
+@book{Minimax,
+ AUTHOR = {Kang, X. and Wang, Y. and Yanrui, H.},
+ PUBLISHER = {Dalian Polytechnic University},
+ TITLE = {Research on Different Heuristics for Minimax Algorithm Insight from Connect-4 Game},
+ URL = {https://www.scirp.org/pdf/JILSA_2019030615385424.pdf},
+ YEAR = {March 4 2019}
+}
+@inproceedings{IEEE2015,
+ AUTHOR = {Y. {Zhuang} and S. {Li} and T. V. {Peters} and C. {Zhang}},
+ BOOKTITLE = {2015 IEEE Conference on Computational Intelligence and Games (CIG)},
+ DOI = {10.1109/CIG.2015.7317912},
+ NUMBER = {},
+ PAGES = {314-321},
+ TITLE = {Improving Monte-Carlo tree search for dots-and-boxes with a novel board representation and artificial neural networks},
+ VOLUME = {},
+ YEAR = {2015}
+}
+@inproceedings{CCDC2019,
+ AUTHOR = {Y. {Zhang} and S. {Li} and X. {Xiong}},
+ BOOKTITLE = {2019 Chinese Control And Decision Conference (CCDC)},
+ DOI = {10.1109/CCDC.2019.8833043},
+ NUMBER = {},
+ PAGES = {6319-6322},
+ TITLE = {A Study on the Game System of Dots and Boxes Based on Reinforcement Learning},
+ VOLUME = {},
+ YEAR = {2019}
+}
+@article{Cornell2020,
+ author = {Lex Weaver and
+ Terry Bossomaier},
+ title = {Evolution of Neural Networks to Play the Game of Dots-and-Boxes},
+ journal = {CoRR},
+ volume = {cs.NE/9809111},
+ year = {1998},
+ url = {https://arxiv.org/abs/cs/9809111},
+ timestamp = {Fri, 10 Jan 2020 12:58:53 +0100},
+ biburl = {https://dblp.org/rec/journals/corr/cs-NE-9809111.bib},
+ bibsource = {dblp computer science bibliography, https://dblp.org}
+}
+@article{Barker_Korf_2012,
+ author={Barker, Joseph and Korf, Richard},
+ title = {Solving Dots-And-Boxes},
+ volume = {26},
+ url = {https://ojs.aaai.org/index.php/AAAI/article/view/8144},
+ number = {1},
+ journal={Proceedings of the AAAI Conference on Artificial Intelligence},
+ year={2012},
+ month={July}
+}
+
+@inproceedings{berlekamp2000,
+ AUTHOR = {Berlekamp, Elwyn and Scott, Katherine},
+ BOOKTITLE = {More Games of No Chance, Proc. MSRI Workshop on Combinatorial Games},
+ PAGES = {317--330},
+ TITLE = {Forcing your opponent to stay in control of a loony dots-and-boxes endgame},
+ YEAR = {2000}
+}
+
+@misc{buzzard2014,
+ ARCHIVEPREFIX = {arXiv},
+ AUTHOR = {Kevin Buzzard and Michael Ciere},
+ EPRINT = {1305.2156},
+ PRIMARYCLASS = {math.CO},
+ TITLE = {Playing simple loony dots and boxes endgames optimally},
+ YEAR = {2014}
+} \ No newline at end of file