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// EE 1301
// HW 0
// Matthew Strapp
// strap012
// 0.3490658503988659
#include <iostream>
#include <cmath>
using namespace std;
int main()
{
double inAngle, firstRI, secondRI;
cout << "Input incident angle in degrees: ";
cin >> inAngle;
cout << "Input index of refraction of first medium: ";
cin >> firstRI;
cout << "Input index of refraction of second medium: ";
cin >> secondRI;
inAngle = inAngle *M_PI / 180.0; // convert to radians
double outAngle = 180/M_PI * asin(firstRI/secondRI * sin(inAngle)); //snell's law
cout << "Refracted angle in degrees: " << outAngle <<endl;
return 0;
}
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