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%Copyright 2014 Jean-Philippe Eisenbarth
%This program is free software: you can 
%redistribute it and/or modify it under the terms of the GNU General Public 
%License as published by the Free Software Foundation, either version 3 of the 
%License, or (at your option) any later version.
%This program is distributed in the hope that it will be useful,but WITHOUT ANY 
%WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A 
%PARTICULAR PURPOSE. See the GNU General Public License for more details.
%You should have received a copy of the GNU General Public License along with 
%this program.  If not, see <http://www.gnu.org/licenses/>.

%Based on the code of Yiannis Lazarides
%http://tex.stackexchange.com/questions/42602/software-requirements-specification-with-latex
%http://tex.stackexchange.com/users/963/yiannis-lazarides
%Also based on the template of Karl E. Wiegers
%http://www.se.rit.edu/~emad/teaching/slides/srs_template_sep14.pdf
%http://karlwiegers.com
\documentclass{scrreprt}
\usepackage{listings}
\usepackage{underscore}
\usepackage[bookmarks=true]{hyperref}
\usepackage[utf8]{inputenc}
\usepackage[english]{babel}
\usepackage{graphicx}
\graphicspath{{./img/}}
\def\myversion{1.0 }
\date{}
%\title{%

%}
\usepackage{hyperref}
\begin{document}

\begin{flushright}
    \rule{16cm}{5pt}\vskip1cm
    \begin{bfseries}
        \Huge{SOFTWARE REQUIREMENTS\\ SPECIFICATION}\\
        \vspace{1.9cm}
        for\\
        \vspace{1.9cm}
        Sports League Administration Manager (SLAM)\\
        \vspace{1.9cm}
        Prepared by Matt Strapp\\
        \vspace{1.9cm}
        University of Minnesota\\
        \vspace{1.9cm}
        \today\\
    \end{bfseries}
\end{flushright}

\tableofcontents


\chapter{Introduction}

\section{Purpose}

The purpose is to provide a description for the Sports League Administration Manager (SLAM). It will explain the purposes, features, interfaces, and designed use cases for the system. This is intended for both the Minneapolis Parks and Recreation Board and the developers of the service.

\section{Document Conventions}

This Document made to comply with the IEEE Software Requirements Format.

\section{Intended Audience and Reading Suggestions}
This document is designed to be read by the developers creating and maintaining SLAM, the administrators at the Minneapolis Parks and Recreation Board, and the athletes, league administrators, coaches, and other interested parties.

\section{Project Scope}
SLAM will be used by Minneapolis Municipal Parks and Recreation to organize sports leagues throughout the city. The system will provide methods for creating, managing, and administering sports leagues as well as assign officials. The system will also allow coaches to create teams and add players to teams.


\section{References}
\noindent
Sports League Administration Manager (SLAM) Software Requirements \\
\noindent
Sports League Administration Manager (SLAM) Use Cases

\chapter{Overall Description}

\section{Product Perspective}
\includegraphics[width=\textwidth]{diagram} \\

The Sports League Administation Manager is developed to organize a 
$<$Describe the context and origin of the product being specified in this SRS.  
For example, state whether this product is a follow-on member of a product 
family, a replacement for certain existing systems, or a new, self-contained 
product. If the SRS defines a component of a larger system, relate the 
requirements of the larger system to the functionality of this software and 
identify interfaces between the two. A simple diagram that shows the major 
components of the overall system, subsystem interconnections, and external 
interfaces can be helpful.$>$

\section{Product Functions}
$<$Summarize the major functions the product must perform or must let the user 
perform. Details will be provided in Section 3, so only a high level summary 
(such as a bullet list) is needed here. Organize the functions to make them 
understandable to any reader of the SRS. A picture of the major groups of 
related requirements and how they relate, such as a top level data flow diagram 
or object class diagram, is often effective.$>$

\section{User Classes and Characteristics}
The system is divided into four users: administrators, officials, coaches, and the public. The roles are defined as follows: \\
Adminisrators:
\begin{itemize}
    \item Create and manage leagues
    \item Create and manage league and tournament schedules 
    \item Generate user statistics on demand
    \item Assign officials to leagues and games
    \item Accept sponsorships
\end{itemize}
Officials:
\begin{itemize}
    \item Submit their availability to official games
    \item View the schedule of games they need to attend
\end{itemize}
Coaches:
\begin{itemize}
    \item Create teams
    \item 
\end{itemize}
$<$Identify the various user classes that you anticipate will use this product.  
User classes may be differentiated based on frequency of use, subset of product 
functions used, technical expertise, security or privilege levels, educational 
level, or experience. Describe the pertinent characteristics of each user class.  
Certain requirements may pertain only to certain user classes. Distinguish the 
most important user classes for this product from those who are less important 
to satisfy.$>$

\section{Operating Environment}
$<$Describe the environment in which the software will operate, including the 
hardware platform, operating system and versions, and any other software 
components or applications with which it must peacefully coexist.$>$

\section{Design and Implementation Constraints}
$<$Describe any items or issues that will limit the options available to the 
developers. These might include: corporate or regulatory policies; hardware 
limitations (timing requirements, memory requirements); interfaces to other 
applications; specific technologies, tools, and databases to be used; parallel 
operations; language requirements; communications protocols; security 
considerations; design conventions or programming standards (for example, if the 
customer’s organization will be responsible for maintaining the delivered 
software).$>$

\section{User Documentation}
$<$List the user documentation components (such as user manuals, on-line help, 
and tutorials) that will be delivered along with the software. Identify any 
known user documentation delivery formats or standards.$>$
\section{Assumptions and Dependencies}

$<$List any assumed factors (as opposed to known facts) that could affect the 
requirements stated in the SRS. These could include third-party or commercial 
components that you plan to use, issues around the development or operating 
environment, or constraints. The project could be affected if these assumptions 
are incorrect, are not shared, or change. Also identify any dependencies the 
project has on external factors, such as software components that you intend to 
reuse from another project, unless they are already documented elsewhere (for 
example, in the vision and scope document or the project plan).$>$


\chapter{External Interface Requirements}

\section{User Interfaces}
$<$Describe the logical characteristics of each interface between the software 
product and the users. This may include sample screen images, any GUI standards 
or product family style guides that are to be followed, screen layout 
constraints, standard buttons and functions (e.g., help) that will appear on 
every screen, keyboard shortcuts, error message display standards, and so on.  
Define the software components for which a user interface is needed. Details of 
the user interface design should be documented in a separate user interface 
specification.$>$

\section{Hardware Interfaces}
$<$Describe the logical and physical characteristics of each interface between 
the software product and the hardware components of the system. This may include 
the supported device types, the nature of the data and control interactions 
between the software and the hardware, and communication protocols to be 
used.$>$

\section{Software Interfaces}
$<$Describe the connections between this product and other specific software 
components (name and version), including databases, operating systems, tools, 
libraries, and integrated commercial components. Identify the data items or 
messages coming into the system and going out and describe the purpose of each.  
Describe the services needed and the nature of communications. Refer to 
documents that describe detailed application programming interface protocols.  
Identify data that will be shared across software components. If the data 
sharing mechanism must be implemented in a specific way (for example, use of a 
global data area in a multitasking operating system), specify this as an 
implementation constraint.$>$

\section{Communications Interfaces}
$<$Describe the requirements associated with any communications functions 
required by this product, including e-mail, web browser, network server 
communications protocols, electronic forms, and so on. Define any pertinent 
message formatting. Identify any communication standards that will be used, such 
as FTP or HTTP. Specify any communication security or encryption issues, data 
transfer rates, and synchronization mechanisms.$>$


\chapter{System Features}
$<$This template illustrates organizing the functional requirements for the 
product by system features, the major services provided by the product. You may 
prefer to organize this section by use case, mode of operation, user class, 
object class, functional hierarchy, or combinations of these, whatever makes the 
most logical sense for your product.$>$

\section{League Creation}

\subsection{Description and Priority}


\subsection{Stimulus/Response Sequences}
$<$List the sequences of user actions and system responses that stimulate the 
behavior defined for this feature. These will correspond to the dialog elements 
associated with use cases.$>$

\subsection{Functional Requirements}
$<$Itemize the detailed functional requirements associated with this feature.  
These are the software capabilities that must be present in order for the user 
to carry out the services provided by the feature, or to execute the use case.  
Include how the product should respond to anticipated error conditions or 
invalid inputs. Requirements should be concise, complete, unambiguous, 
verifiable, and necessary. Use “TBD” as a placeholder to indicate when necessary 
information is not yet available.$>$
$<$This template illustrates organizing the functional requirements for the 
product by system features, the major services provided by the product. You may 
prefer to organize this section by use case, mode of operation, user class, 
object class, functional hierarchy, or combinations of these, whatever makes the 
most logical sense for your product.$>$

\section{League Creation}

\subsection{Description and Priority}


\subsection{Stimulus/Response Sequences}
$<$List the sequences of user actions and system responses that stimulate the 
behavior defined for this feature. These will correspond to the dialog elements 
associated with use cases.$>$

\subsection{Functional Requirements}
$<$Itemize the detailed functional requirements associated with this feature.  
These are the software capabilities that must be present in order for the user 
to carry out the services provided by the feature, or to execute the use case.  
Include how the product should respond to anticipated error conditions or 
invalid inputs. Requirements should be concise, complete, unambiguous, 
verifiable, and necessary. Use “TBD” as a placeholder to indicate when necessary 
information is not yet available.$>$

$<$Each requirement should be uniquely identified with a sequence number or a 
meaningful tag of some kind.$>$

REQ-1:	REQ-2:

\section{Team Creation}
    
    \subsection{Description and Priority}   
        
        \subsection{Stimulus/Response Sequences}    

        \subsection{Functional Requirements}
$<$Each requirement should be uniquely identified with a sequence number or a 
meaningful tag of some kind.$>$

REQ-1:	REQ-2:

\section{Team Creation}
    
    \subsection{Description and Priority}   
        
        \subsection{Stimulus/Response Sequences}    

        \subsection{Functional Requirements}



\chapter{Other Nonfunctional Requirements}

\section{Performance Requirements}
$<$If there are performance requirements for the product under various 
circumstances, state them here and explain their rationale, to help the 
developers understand the intent and make suitable design choices. Specify the 
timing relationships for real time systems. Make such requirements as specific 
as possible. You may need to state performance requirements for individual 
functional requirements or features.$>$

\section{Safety Requirements}
$<$Specify those requirements that are concerned with possible loss, damage, or 
harm that could result from the use of the product. Define any safeguards or 
actions that must be taken, as well as actions that must be prevented. Refer to 
any external policies or regulations that state safety issues that affect the 
product’s design or use. Define any safety certifications that must be 
satisfied.$>$

\section{Security Requirements}
$<$Specify any requirements regarding security or privacy issues surrounding use 
of the product or protection of the data used or created by the product. Define 
any user identity authentication requirements. Refer to any external policies or 
regulations containing security issues that affect the product. Define any 
security or privacy certifications that must be satisfied.$>$

\section{Software Quality Attributes}
$<$Specify any additional quality characteristics for the product that will be 
important to either the customers or the developers. Some to consider are: 
adaptability, availability, correctness, flexibility, interoperability, 
maintainability, portability, reliability, reusability, robustness, testability, 
and usability. Write these to be specific, quantitative, and verifiable when 
possible. At the least, clarify the relative preferences for various attributes, 
such as ease of use over ease of learning.$>$

\section{Business Rules}
$<$List any operating principles about the product, such as which individuals or 
roles can perform which functions under specific circumstances. These are not 
functional requirements in themselves, but they may imply certain functional 
requirements to enforce the rules.$>$


\chapter{Other Requirements}
$<$Define any other requirements not covered elsewhere in the SRS. This might 
include database requirements, internationalization requirements, legal 
requirements, reuse objectives for the project, and so on. Add any new sections 
that are pertinent to the project.$>$

\section{Appendix A: Glossary}
%see https://en.wikibooks.org/wiki/LaTeX/Glossary
$<$Define all the terms necessary to properly interpret the SRS, including 
acronyms and abbreviations. You may wish to build a separate glossary that spans 
multiple projects or the entire organization, and just include terms specific to 
a single project in each SRS.$>$

\section{Appendix B: Analysis Models}
$<$Optionally, include any pertinent analysis models, such as data flow 
diagrams, class diagrams, state-transition diagrams, or entity-relationship 
diagrams.$>$

\section{Appendix C: To Be Determined List}
$<$Collect a numbered list of the TBD (to be determined) references that remain 
in the SRS so they can be tracked to closure.$>$

\end{document}