blob: fb6481f8f74c6700b7066ebc2b06c5057b3b097c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/*
20 Feb 2019
Matthew Strapp
5449340
EE1301
Spring 2019
Homework 2B
Time Travel Calculator
*/
#include <iostream>
using namespace std;
int main()
{
bool foo = 0, bar = false; //Workaround to prevent unneeded if statements
char Time, travel; //"time" is reserved by C++, "Time" is not
int hourOG, hourChange, hourNew, intervalChange = 0, timeChange = 0;
cout << "Enter current time (A for AM, P for PM): ";
cin >> hourOG >> Time;
cout << "How many hours forward or backward do you want to move the clock (F for forwards, B for backward): ";
cin >> travel >> hourChange;
for (int i = hourChange; i >= 0; i--)
{
if (i != 0)
{
intervalChange++;
}
if (travel == 'F')
{
if (hourOG + hourChange >= 12)
{
if (hourOG + hourChange == 12)
{
timeChange++;
}
else //This else statement is a complete hackjob. It works consistently though.
{
int temp = (hourOG + hourChange) - 12;
bar=true;
while (temp>12) {
temp-=12;
timeChange++;
}
hourNew=temp;
}
}
timeChange++;
}
if (travel == 'B')
{
if (hourOG - hourChange <= 0)
{
int temp = (hourOG - hourChange) + 12;
bar=true;
while (temp>12) {
temp-=12;
timeChange++;
}
if (hourChange<=24) {
hourNew=temp;
} else {
for (int k=(hourChange%24); k>0; k--) {
hourNew=temp+12;
}
}
}
timeChange++;
}
if (intervalChange >= 12)
{
intervalChange = 0;
timeChange++;
}
}
for (timeChange; timeChange > 1; timeChange--)
{
if (Time == 'A')
{
Time += 15; //15 is the difference in the ASCII table between 'A' and 'P'
}
else
{
if (Time == 'P')
{
Time -= 15;
}
}
}
if (travel == 'F' && !bar)
{
hourNew = hourOG + intervalChange;
}
if (travel == 'B' && !bar)
{
hourNew = hourOG - intervalChange;
}
cout << "The new time is: " << hourNew << " " << Time << "M" << endl;
return 0;
}
|