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+# W.W.B.
+
+A Rust simulatiion of the World's Worst Boardgame
+
+## Disclaimer
+
+I am not affiliated with Rich Hutnik or the World's Worst Boardgame in any way. This project is a fan-made simulation of the game and is not endorsed by the creator. I also do not verify the simulation is correct, as I have not played the game myself. I have read the rules and adapted the game to my understanding of the rules.
+
+## What is W.W.B.?
+
+[W.W.B.](https://boardgamegeek.com/boardgame/99918/wwb) is a "game" designed in 2011 by Rich Hutnik. It is a two-player game that is meant to be immensely frustrating and impossible to actually finish. The "board" is 102 cards, "Start", "Finish", and the numbers 1-100.
+
+The game loop is as follows:
+
+1. Player rolls d6
+2. If not 5, next player's turn
+3. If 5, advance one space
+4. If players are on the same space that is NOT Start, move BOTH back to Start
+5. If there was no collision, roll d6 again
+6. If not 5, go back to Start
+7. If 5 again, nothing happens
+8. Next player's turn
+
+## Why?
+
+I wanted to learn Rust and this seemed like a fun project to work on.
+A simulation of WWB has never been done either, the longest known one crashed at about 50 trillion turns with a high score of 17.
+
+### My current record
+
+Using this program, a computer managed to go at least 15 trillion turns overnight with a high score of 17. The game runs about 150-200 million turns a second on my Ryzen 9 5900X running Arch Linux on WSL. Running it on Windows on the same machine was about the same.
+
+#### Exact info
+
+The exact information of the game was on turn 15,071,820,303,760 Player 0 had a top score of 17 while Player 1 had a top score of 16.
+
+## Usage
+
+### Building
+
+Building this project requires Rust and Cargo. You can install them using [rustup](https://rustup.rs/) or through your package manager.
+
+To build the project, run:
+
+```sh
+cargo build --release
+```
+
+### Running
+
+To run the project, run:
+
+```sh
+./target/release/wwb [savefile]
+```
+
+where `savefile` is an optional argument that specifies the file to save the game state to. If no savefile is provided, the game will start from the beginning and **NOT SAVE**.
+
+## License
+
+This project is licensed under the 0BSD license. See the [LICENSE](LICENSE) file for details. \ No newline at end of file