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@@ -1,6 +1,6 @@ # W.W.B -A Rust simulation of the World's Worst Boardgame (W.W.B.) by Rich Hutnik. +A Rust simulation of the World's Worst Boardgame (W.W.B) by Rich Hutnik. ## Disclaimer @@ -8,7 +8,7 @@ I am not affiliated with Rich Hutnik or the World's Worst Boardgame in any way. ## What is W.W.B.? -[W.W.B.](https://boardgamegeek.com/boardgame/99918/wwb) is a "game" designed in 2011 by Rich Hutnik. It is a two-player game that is meant to be immensely frustrating and impossible to actually finish. The "board" is 102 cards, "Start", "Finish", and the numbers 1-100. +[W.W.B](https://boardgamegeek.com/boardgame/99918/wwb) is a "game" designed in 2011 by Rich Hutnik. It is a two-player game that is meant to be immensely frustrating and impossible to actually finish. The "board" is 102 cards, "Start", "Finish", and the numbers 1-100. The game loop is as follows: @@ -24,11 +24,11 @@ The game loop is as follows: ## Why? I wanted to learn Rust and this seemed like a fun project to work on. -A simulation of WWB has never been done either, the longest known one crashed at about 50 trillion turns with a high score of 17. +A completed simulation of WWB has never been done either, the longest known one crashed at about 50 trillion turns with a high score of 17. ### My current record -Using this program, a computer managed to go at least 15 trillion turns overnight with a high score of 17. The game runs about 150-200 million turns a second* on my AMD Ryzen 9 5900X running Arch Linux on WSL. Running it on Windows on the same machine was about the same. +Using this program, a computer managed to go at least 100 trillion turns overnight with a high score of 17. The game runs about 150-200 million turns a second* on my AMD Ryzen 9 5900X running Arch Linux on WSL. Running it on Windows on the same machine was about the same. \* *This program relies very heavily on single-threaded CPU performance, and performance will depend on your CPU. A 2011 Mac Mini only runs about 25 million turns a second, for example; a Raspberry Pi 4 runs about 19 million turns a second.* @@ -36,7 +36,7 @@ This program is single-threaded as the collision detection mechanic requires the #### Exact info -The exact information of the game was on turn 19,097,444,399,063 Player 0 had a top score of 17 while Player 1 had a top score of 17. +The exact information of the game was on turn 114,022,500,564,116 Player 0 had a top score of 17 while Player 1 also had a top score of 17. ## Usage |