aboutsummaryrefslogtreecommitdiffstats
path: root/board2.py
blob: 88dfc778fc2d2d53d7b82a8df493f364b4bba656 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
from random import *

class Board: #A class for managing different situations and states happening in the game and on the board
    def __init__(self, board):
        self.board=board
    def print_board(self):
    for i in self.board:
        for j in i:
            print(j,end="")
        print()
    def play_move(self,v1,v2):        #v1 and v2 correlate to the first and second vertex that you would draw to on the board vertex 1 is always smaller than vertex 2
        if((v2-v1)==1):
            if(v1<5):
                c=0
            elif(v1<9):
                c=2
                v1=v1-4
                v2=v2-4
            elif(v1<13):
                c=4
                v1=v1-8
                v2=v2-8
            else:
                c=6
                v1=v1-12
                v2=v2-12
            
            x1=v1+3*(v1-1)
            x2=v2+3*(v2-1)
            for i in range (x1,x2-1):
                self.board[c][i]="-"
        else:
            if(v2<9):
                c=1
            elif(v2<13):
                c=3
            else:
                c=5
            if(v2%4==1):
                self.board[c][0]="|"
            elif(v2%4==2):
                self.board[c][4]="|"
            elif(v2%4==3):
                self.board[c][8]="|"
            else:
                self.board[c][12]="|"