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author | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
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committer | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
commit | 342403a02f8063903d0f38327430721d4d0ae331 (patch) | |
tree | 29d020a27bc16939c568dd4b29166566d1c0e658 /dev/MinGfx/docs/html/vector3_8h.html | |
parent | Fix parenthesis (diff) | |
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Diffstat (limited to 'dev/MinGfx/docs/html/vector3_8h.html')
-rw-r--r-- | dev/MinGfx/docs/html/vector3_8h.html | 298 |
1 files changed, 149 insertions, 149 deletions
diff --git a/dev/MinGfx/docs/html/vector3_8h.html b/dev/MinGfx/docs/html/vector3_8h.html index d2c0502..2717cb4 100644 --- a/dev/MinGfx/docs/html/vector3_8h.html +++ b/dev/MinGfx/docs/html/vector3_8h.html @@ -1,149 +1,149 @@ -<!-- HTML header for doxygen 1.8.9.1--> -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=9"/> -<meta name="generator" content="Doxygen 1.9.1"/> -<title>MinGfx Toolkit: src/vector3.h File Reference</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<script type="text/x-mathjax-config"> - MathJax.Hub.Config({ - extensions: ["tex2jax.js"], - jax: ["input/TeX","output/HTML-CSS"], -}); -</script> -<script type="text/javascript" async="async" src="http://cdn.mathjax.org/mathjax/latest/MathJax.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -<link href="customdoxygen.css" rel="stylesheet" type="text/css"/> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td style="padding-left: 0.5em;"> - <div id="projectname">MinGfx Toolkit -  <span id="projectnumber">1.0</span> - </div> - <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Generated by Doxygen 1.9.1 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ -var searchBox = new SearchBox("searchBox", "search",false,'Search','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ -$(function() { - initMenu('',true,false,'search.php','Search'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div id="nav-path" class="navpath"> - <ul> -<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li> </ul> -</div> -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#nested-classes">Classes</a> | -<a href="#namespaces">Namespaces</a> | -<a href="#func-members">Functions</a> </div> - <div class="headertitle"> -<div class="title">vector3.h File Reference</div> </div> -</div><!--header--> -<div class="contents"> -<div class="textblock"><code>#include <iostream></code><br /> -<code>#include "<a class="el" href="point3_8h_source.html">point3.h</a>"</code><br /> -</div> -<p><a href="vector3_8h_source.html">Go to the source code of this file.</a></p> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a> -Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector3.html">mingfx::Vector3</a></td></tr> -<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">A 3D Vector with floating point coordinates, used for storing normals and all sorts of other 3D graphics operations. <a href="classmingfx_1_1_vector3.html#details">More...</a><br /></td></tr> -<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="namespaces"></a> -Namespaces</h2></td></tr> -<tr class="memitem:namespacemingfx"><td class="memItemLeft" align="right" valign="top">  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html">mingfx</a></td></tr> -<tr class="memdesc:namespacemingfx"><td class="mdescLeft"> </td><td class="mdescRight">Namespace for the MinGfx Toolkit. <br /></td></tr> -<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a> -Functions</h2></td></tr> -<tr class="memitem:aa19b1dea0b7aa468950e56044fda328a"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aa19b1dea0b7aa468950e56044fda328a">mingfx::operator/</a> (const Vector3 &v, const float s)</td></tr> -<tr class="memdesc:aa19b1dea0b7aa468950e56044fda328a"><td class="mdescLeft"> </td><td class="mdescRight">Divide the vector by the scalar s. <a href="namespacemingfx.html#aa19b1dea0b7aa468950e56044fda328a">More...</a><br /></td></tr> -<tr class="separator:aa19b1dea0b7aa468950e56044fda328a"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a7e3941689c65388690916d00e0d423d4"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a7e3941689c65388690916d00e0d423d4">mingfx::operator*</a> (const float s, const Vector3 &v)</td></tr> -<tr class="memdesc:a7e3941689c65388690916d00e0d423d4"><td class="mdescLeft"> </td><td class="mdescRight">Multiply the vector by the scalar s. <a href="namespacemingfx.html#a7e3941689c65388690916d00e0d423d4">More...</a><br /></td></tr> -<tr class="separator:a7e3941689c65388690916d00e0d423d4"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aa8a18cb8506dee589eaf6883a32e6fb5"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aa8a18cb8506dee589eaf6883a32e6fb5">mingfx::operator*</a> (const Vector3 &v, const float s)</td></tr> -<tr class="memdesc:aa8a18cb8506dee589eaf6883a32e6fb5"><td class="mdescLeft"> </td><td class="mdescRight">Multiply the vector by the scalar s. <a href="namespacemingfx.html#aa8a18cb8506dee589eaf6883a32e6fb5">More...</a><br /></td></tr> -<tr class="separator:aa8a18cb8506dee589eaf6883a32e6fb5"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:afd07add6169773bae12d40201f8af7db"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#afd07add6169773bae12d40201f8af7db">mingfx::operator-</a> (const Vector3 &v)</td></tr> -<tr class="memdesc:afd07add6169773bae12d40201f8af7db"><td class="mdescLeft"> </td><td class="mdescRight">Negate the vector. <a href="namespacemingfx.html#afd07add6169773bae12d40201f8af7db">More...</a><br /></td></tr> -<tr class="separator:afd07add6169773bae12d40201f8af7db"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a4b4428d2cf65ba5226ef4036352d311e"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a4b4428d2cf65ba5226ef4036352d311e">mingfx::operator+</a> (const Vector3 &v, const Point3 &p)</td></tr> -<tr class="memdesc:a4b4428d2cf65ba5226ef4036352d311e"><td class="mdescLeft"> </td><td class="mdescRight">Adds a vector and a point, returns a point. <a href="namespacemingfx.html#a4b4428d2cf65ba5226ef4036352d311e">More...</a><br /></td></tr> -<tr class="separator:a4b4428d2cf65ba5226ef4036352d311e"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aadea317107a50ec6847ce01927b61c82"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aadea317107a50ec6847ce01927b61c82">mingfx::operator+</a> (const Point3 &p, const Vector3 &v)</td></tr> -<tr class="memdesc:aadea317107a50ec6847ce01927b61c82"><td class="mdescLeft"> </td><td class="mdescRight">Adds a point and a vector, returns a point. <a href="namespacemingfx.html#aadea317107a50ec6847ce01927b61c82">More...</a><br /></td></tr> -<tr class="separator:aadea317107a50ec6847ce01927b61c82"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aeeeb04b70f8e8becbcda7a3dc7024c1b"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aeeeb04b70f8e8becbcda7a3dc7024c1b">mingfx::operator+</a> (const Vector3 &v1, const Vector3 &v2)</td></tr> -<tr class="memdesc:aeeeb04b70f8e8becbcda7a3dc7024c1b"><td class="mdescLeft"> </td><td class="mdescRight">Adds a vector and a vector, returns a vector. <a href="namespacemingfx.html#aeeeb04b70f8e8becbcda7a3dc7024c1b">More...</a><br /></td></tr> -<tr class="separator:aeeeb04b70f8e8becbcda7a3dc7024c1b"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a579b90d99a1d6f794ca44017ded3a8db"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a579b90d99a1d6f794ca44017ded3a8db">mingfx::operator-</a> (const Point3 &p, const Vector3 &v)</td></tr> -<tr class="memdesc:a579b90d99a1d6f794ca44017ded3a8db"><td class="mdescLeft"> </td><td class="mdescRight">Subtracts a vector from a point, returns a point. <a href="namespacemingfx.html#a579b90d99a1d6f794ca44017ded3a8db">More...</a><br /></td></tr> -<tr class="separator:a579b90d99a1d6f794ca44017ded3a8db"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aecdf7f36c4feb04034f1d07c49d5c0e3"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aecdf7f36c4feb04034f1d07c49d5c0e3">mingfx::operator-</a> (const Vector3 &v1, const Vector3 &v2)</td></tr> -<tr class="memdesc:aecdf7f36c4feb04034f1d07c49d5c0e3"><td class="mdescLeft"> </td><td class="mdescRight">Subtracts v2 from v1, returns a vector. <a href="namespacemingfx.html#aecdf7f36c4feb04034f1d07c49d5c0e3">More...</a><br /></td></tr> -<tr class="separator:aecdf7f36c4feb04034f1d07c49d5c0e3"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a77d92da8f1a866306518422cd9d2f0af"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a77d92da8f1a866306518422cd9d2f0af">mingfx::operator-</a> (const Point3 &p1, const Point3 &p2)</td></tr> -<tr class="memdesc:a77d92da8f1a866306518422cd9d2f0af"><td class="mdescLeft"> </td><td class="mdescRight">Returns the vector spanning p1 and p2. <a href="namespacemingfx.html#a77d92da8f1a866306518422cd9d2f0af">More...</a><br /></td></tr> -<tr class="separator:a77d92da8f1a866306518422cd9d2f0af"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a3425c24faf923364cd3a764d50601c52"><td class="memItemLeft" align="right" valign="top">std::ostream & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a3425c24faf923364cd3a764d50601c52">mingfx::operator<<</a> (std::ostream &os, const Vector3 &v)</td></tr> -<tr class="separator:a3425c24faf923364cd3a764d50601c52"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a8cc2f52569661416cb2ca67c516b7c93"><td class="memItemLeft" align="right" valign="top">std::istream & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a8cc2f52569661416cb2ca67c516b7c93">mingfx::operator>></a> (std::istream &is, Vector3 &v)</td></tr> -<tr class="separator:a8cc2f52569661416cb2ca67c516b7c93"><td class="memSeparator" colspan="2"> </td></tr> -</table> -</div><!-- contents --> -<!-- HTML footer for doxygen 1.8.9.1--> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Generated by  <a href="http://www.doxygen.org/index.html"> -<img class="footer" src="doxygen.png" alt="doxygen"/> -</a> 1.9.1 -</small></address> -</body> 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+ <div id="projectname">MinGfx Toolkit
+  <span id="projectnumber">1.0</span>
+ </div>
+ <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div>
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+<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li> </ul>
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+<div class="header">
+ <div class="summary">
+<a href="#nested-classes">Classes</a> |
+<a href="#namespaces">Namespaces</a> |
+<a href="#func-members">Functions</a> </div>
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+<div class="title">vector3.h File Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+<div class="textblock"><code>#include <iostream></code><br />
+<code>#include "<a class="el" href="point3_8h_source.html">point3.h</a>"</code><br />
+</div>
+<p><a href="vector3_8h_source.html">Go to the source code of this file.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
+Classes</h2></td></tr>
+<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_vector3.html">mingfx::Vector3</a></td></tr>
+<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">A 3D Vector with floating point coordinates, used for storing normals and all sorts of other 3D graphics operations. <a href="classmingfx_1_1_vector3.html#details">More...</a><br /></td></tr>
+<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="namespaces"></a>
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+<tr class="memitem:namespacemingfx"><td class="memItemLeft" align="right" valign="top">  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html">mingfx</a></td></tr>
+<tr class="memdesc:namespacemingfx"><td class="mdescLeft"> </td><td class="mdescRight">Namespace for the MinGfx Toolkit. <br /></td></tr>
+<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
+Functions</h2></td></tr>
+<tr class="memitem:aa19b1dea0b7aa468950e56044fda328a"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aa19b1dea0b7aa468950e56044fda328a">mingfx::operator/</a> (const Vector3 &v, const float s)</td></tr>
+<tr class="memdesc:aa19b1dea0b7aa468950e56044fda328a"><td class="mdescLeft"> </td><td class="mdescRight">Divide the vector by the scalar s. <a href="namespacemingfx.html#aa19b1dea0b7aa468950e56044fda328a">More...</a><br /></td></tr>
+<tr class="separator:aa19b1dea0b7aa468950e56044fda328a"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:a7e3941689c65388690916d00e0d423d4"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a7e3941689c65388690916d00e0d423d4">mingfx::operator*</a> (const float s, const Vector3 &v)</td></tr>
+<tr class="memdesc:a7e3941689c65388690916d00e0d423d4"><td class="mdescLeft"> </td><td class="mdescRight">Multiply the vector by the scalar s. <a href="namespacemingfx.html#a7e3941689c65388690916d00e0d423d4">More...</a><br /></td></tr>
+<tr class="separator:a7e3941689c65388690916d00e0d423d4"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:aa8a18cb8506dee589eaf6883a32e6fb5"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aa8a18cb8506dee589eaf6883a32e6fb5">mingfx::operator*</a> (const Vector3 &v, const float s)</td></tr>
+<tr class="memdesc:aa8a18cb8506dee589eaf6883a32e6fb5"><td class="mdescLeft"> </td><td class="mdescRight">Multiply the vector by the scalar s. <a href="namespacemingfx.html#aa8a18cb8506dee589eaf6883a32e6fb5">More...</a><br /></td></tr>
+<tr class="separator:aa8a18cb8506dee589eaf6883a32e6fb5"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:afd07add6169773bae12d40201f8af7db"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#afd07add6169773bae12d40201f8af7db">mingfx::operator-</a> (const Vector3 &v)</td></tr>
+<tr class="memdesc:afd07add6169773bae12d40201f8af7db"><td class="mdescLeft"> </td><td class="mdescRight">Negate the vector. <a href="namespacemingfx.html#afd07add6169773bae12d40201f8af7db">More...</a><br /></td></tr>
+<tr class="separator:afd07add6169773bae12d40201f8af7db"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:a4b4428d2cf65ba5226ef4036352d311e"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a4b4428d2cf65ba5226ef4036352d311e">mingfx::operator+</a> (const Vector3 &v, const Point3 &p)</td></tr>
+<tr class="memdesc:a4b4428d2cf65ba5226ef4036352d311e"><td class="mdescLeft"> </td><td class="mdescRight">Adds a vector and a point, returns a point. <a href="namespacemingfx.html#a4b4428d2cf65ba5226ef4036352d311e">More...</a><br /></td></tr>
+<tr class="separator:a4b4428d2cf65ba5226ef4036352d311e"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:aadea317107a50ec6847ce01927b61c82"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aadea317107a50ec6847ce01927b61c82">mingfx::operator+</a> (const Point3 &p, const Vector3 &v)</td></tr>
+<tr class="memdesc:aadea317107a50ec6847ce01927b61c82"><td class="mdescLeft"> </td><td class="mdescRight">Adds a point and a vector, returns a point. <a href="namespacemingfx.html#aadea317107a50ec6847ce01927b61c82">More...</a><br /></td></tr>
+<tr class="separator:aadea317107a50ec6847ce01927b61c82"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:aeeeb04b70f8e8becbcda7a3dc7024c1b"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aeeeb04b70f8e8becbcda7a3dc7024c1b">mingfx::operator+</a> (const Vector3 &v1, const Vector3 &v2)</td></tr>
+<tr class="memdesc:aeeeb04b70f8e8becbcda7a3dc7024c1b"><td class="mdescLeft"> </td><td class="mdescRight">Adds a vector and a vector, returns a vector. <a href="namespacemingfx.html#aeeeb04b70f8e8becbcda7a3dc7024c1b">More...</a><br /></td></tr>
+<tr class="separator:aeeeb04b70f8e8becbcda7a3dc7024c1b"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:a579b90d99a1d6f794ca44017ded3a8db"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a579b90d99a1d6f794ca44017ded3a8db">mingfx::operator-</a> (const Point3 &p, const Vector3 &v)</td></tr>
+<tr class="memdesc:a579b90d99a1d6f794ca44017ded3a8db"><td class="mdescLeft"> </td><td class="mdescRight">Subtracts a vector from a point, returns a point. <a href="namespacemingfx.html#a579b90d99a1d6f794ca44017ded3a8db">More...</a><br /></td></tr>
+<tr class="separator:a579b90d99a1d6f794ca44017ded3a8db"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:aecdf7f36c4feb04034f1d07c49d5c0e3"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aecdf7f36c4feb04034f1d07c49d5c0e3">mingfx::operator-</a> (const Vector3 &v1, const Vector3 &v2)</td></tr>
+<tr class="memdesc:aecdf7f36c4feb04034f1d07c49d5c0e3"><td class="mdescLeft"> </td><td class="mdescRight">Subtracts v2 from v1, returns a vector. <a href="namespacemingfx.html#aecdf7f36c4feb04034f1d07c49d5c0e3">More...</a><br /></td></tr>
+<tr class="separator:aecdf7f36c4feb04034f1d07c49d5c0e3"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:a77d92da8f1a866306518422cd9d2f0af"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a77d92da8f1a866306518422cd9d2f0af">mingfx::operator-</a> (const Point3 &p1, const Point3 &p2)</td></tr>
+<tr class="memdesc:a77d92da8f1a866306518422cd9d2f0af"><td class="mdescLeft"> </td><td class="mdescRight">Returns the vector spanning p1 and p2. <a href="namespacemingfx.html#a77d92da8f1a866306518422cd9d2f0af">More...</a><br /></td></tr>
+<tr class="separator:a77d92da8f1a866306518422cd9d2f0af"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:a3425c24faf923364cd3a764d50601c52"><td class="memItemLeft" align="right" valign="top">std::ostream & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a3425c24faf923364cd3a764d50601c52">mingfx::operator<<</a> (std::ostream &os, const Vector3 &v)</td></tr>
+<tr class="separator:a3425c24faf923364cd3a764d50601c52"><td class="memSeparator" colspan="2"> </td></tr>
+<tr class="memitem:a8cc2f52569661416cb2ca67c516b7c93"><td class="memItemLeft" align="right" valign="top">std::istream & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a8cc2f52569661416cb2ca67c516b7c93">mingfx::operator>></a> (std::istream &is, Vector3 &v)</td></tr>
+<tr class="separator:a8cc2f52569661416cb2ca67c516b7c93"><td class="memSeparator" colspan="2"> </td></tr>
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