MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
src Directory Reference

Files

file  aabb.h [code]
 
file  bvh.h [code]
 
file  color.h [code]
 
file  craft_cam.h [code]
 
file  default_shader.h [code]
 
file  gfxmath.h [code]
 
file  graphics_app.h [code]
 
file  matrix4.h [code]
 
file  mesh.h [code]
 
file  mingfx.h [code]
 Includes the entire MinGfx library and calls using namespace mingfx.
 
file  mingfx_config.h [code]
 
file  opengl_headers.h [code]
 
file  platform.h [code]
 
file  point2.h [code]
 
file  point3.h [code]
 
file  quaternion.h [code]
 
file  quick_shapes.h [code]
 
file  ray.h [code]
 
file  shader_program.h [code]
 
file  stb_rect_pack.h [code]
 
file  text_shader.h [code]
 
file  texture2d.h [code]
 
file  unicam.h [code]
 
file  vector2.h [code]
 
file  vector3.h [code]