MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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doc | |
▼ src | |
aabb.h | |
bvh.h | |
color.h | |
craft_cam.h | |
default_shader.h | |
gfxmath.h | |
graphics_app.h | |
matrix4.h | |
mesh.h | |
mingfx.h | Includes the entire MinGfx library and calls using namespace mingfx |
mingfx_config.h | |
opengl_headers.h | |
platform.h | |
point2.h | |
point3.h | |
quaternion.h | |
quick_shapes.h | |
ray.h | |
shader_program.h | |
stb_rect_pack.h | |
text_shader.h | |
texture2d.h | |
unicam.h | |
vector2.h | |
vector3.h |