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MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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| doc | |
| ▼ src | |
| aabb.h | |
| bvh.h | |
| color.h | |
| craft_cam.h | |
| default_shader.h | |
| gfxmath.h | |
| graphics_app.h | |
| matrix4.h | |
| mesh.h | |
| mingfx.h | Includes the entire MinGfx library and calls using namespace mingfx |
| mingfx_config.h | |
| opengl_headers.h | |
| platform.h | |
| point2.h | |
| point3.h | |
| quaternion.h | |
| quick_shapes.h | |
| ray.h | |
| shader_program.h | |
| stb_rect_pack.h | |
| text_shader.h | |
| texture2d.h | |
| unicam.h | |
| vector2.h | |
| vector3.h |
1.9.1